[quote=@jynmi88] [@Archmage MC][@LokiLeo789] I agree with archmage. I've been in a few one piece roleplay were it was tried and those rps have always died really quickly. Now, maybe sometime down the line when the rp has some momentum behind it, multiple sides could work(like a special group of marines is dispatched to chase down the main pirates because of how much trouble they're causing) but I don't think it would work in the beginning of this rp. [/quote] Understandable. If an RP were to take on device in which the players take the place if the Straw Hats, one of a few things would have to be considered. [indent]One: Numbers. Currently there are 9 crew-members officially part of the Straw Hat crew. This number in relation to the number of player-characters needs to remain proportionate unless people start to create characters who have no real use to the crew. A possible solution, create characters who are younger and are considered beginners who play the part of traditional Powder-monkeys. Two: Villains. Arcs will no doubt come with villains, whether it be the Marines or other Pirate crews. But the job in RP's like these usually fall on the shoulders of the GM and his/her Co.GM's. Unless the GM's are capable of keeping up with the flow of the story, RP's like these tend to die. This is just an observation of mine, although this is the case for most RP's of similar countenance.[/indent] Just some point in want to bring out for one of the other potential plots. Edit: Looks like you have the Numbers think down. Nevermind then.