[center][h1]In Pursuit of Coin[/h1] [h3]The Tale of Some Twits Who Tried to Steal a City[/h3] [url=https://www.roleplayerguild.com/topics/163486-in-pursuit-of-coin/ooc]Int. Check with Premise[/url][/center] Good, you decided to accept the job. I knew you would, we've done this sort of thing too many times for me to not have a handle on how you operate. You probably know the basics of the city already, financial district's on the north end, residences mainly around the southeast, city center's got the town square and local government, that new museum's over on the west side. If this shit's sounding unfamiliar to you, get a map from the hotel staff when you get in, and memorize it. You'll be meeting the rest of your team outside rooms 720 and 722 in the Edelweiss Hotel, just by the financial district. Nice place, you can't miss it. Be there at 10:00 sharp Monday morning. Get to know each other, scope out the city, make a plan of attack. When you get to robbing the town blind, the process is a little different than usual. Everything in the city limits is in this huge magic array, spatial quarantine stuff that locks down teleportation, so you'll need to get what you steal out of the city manually before you engrave the runes on it so that I can teleport it off your hands. I'm going to recommend at least a couple of you use the money I gave you for artifacts to buy stuff that'll help with that, so I'm sending you the contact info of the others so you can coordinate on that. One more thing, this is a huge scale of operation, but I don't want you slacking off. For the first few days, I'm going to expect you guys to get me at least 500 gold worth of stolen goods by 11:59 at night on each day. After a few days have passed and you've gotten situated, I'll amp that up. If you're not able to do that much, you get one pass on screwing up, but on the second screw-up I'm saying fuck it and calling in another team. You don't want that to happen. If you've got questions either before Monday or during the operation, let me know, but you're smart enough that you probably won't have any. Good luck, and don't fuck this up. [Hider=CS] Name: I'd hope I don't need to explain this one. Age: While the setting is modern fantasy in nature, please don't app some 3000-year old immortal freak. Gender: Don't make this complicated. Species: Humans are the obvious choice, but the standard fantasy fare are generally acceptable, with the caveat that they must have sufficiently humanoid bodies/attributes. Don't try and be that guy who apps a god. Appearance: Yes, you can use a picture. Yes, you can put it at the top of the sheet with a little italicized quote centered under it. Personality: Don't skimp on this. History: Remember, your character is, through one means or another, a thief. Whether they're a conniving musician who pilfers wallets while performing or one of those guys who dresses in all black and breaks into secure buildings, this needs to be a factor. Similarly, they need to be acquainted with the employer of this heist in some way, shape, or form. Skills: This includes everything you can think of that distinguishes the character in what they can do, including learned abilities like combat or stealth techniques, racial abilities like how an orc would likely have high strength and hardy skin, and magical abilities. Equipment: Things carried on the person, or resources that can be called in. Don't bother including personal wealth since the employee will reimburse expenses [i]within reason[/i]. Must be mundane in nature. Don't go crazy here. Artifacts: Magical items with myriad purposes, purchased through the stipend given by the employer. Examples include a wand that shoots fireballs, a cigar that never goes out, a one-use array that can freeze space in an area, and a bag with a larger storage capacity than its physical size. Optional but recommended. You can have 1-3 of these, depending on how "powerful" they each are. Remember that for a job like this, utility trumps raw strength. [/hider]