Spin jumping in this situation could be dangerous. Once a spin jump started, there was no easy way to stop it. In an area where the only solid surface are blocks that a pin jump can break, one would be stuck spin jumping throughout the entire level! Was this a design flaw, or just a really clever decision on Bowser's part? And that's when Tony had a flashback. [hider=flashback] "We all know that my dad can easily defeat him, but won't it be fun to beat him up as well?" Margarito said, keeping that happy bounce out for the world to see. He then ran towards a wooden chest in the corner. He opened it and pulled out 2 [b]red mushroom[/b]s... [/hider] "Do we still have the mushrooms?" Tony suddenly asked and started digging through his pockets. --- Blinky was flying on her broom through the halls of the dungeon, looking for the prisoners. Admittedly, she was lost. She had never actually traversed this place, and it was basically a big labyrinth with extremely vague signs. It was kinda hard to tell the difference between the "WC" sign and the "Prison" sign, considering they were all just crappy illustrations. She was too embarassed about this to ask any of the minions she passed by for directions. Redd watched General Blinky fly in circles like an idiot. Then he yelled "DO YOU NEED HELP?!?!" General Blinky jumped off her broom in surprise, landing on her back, and startling a koopa she almost landed on. The broom disappeared in a puff of smoke.