[hider=Diana Vultz][center][img]https://s-media-cache-ak0.pinimg.com/564x/31/5a/5b/315a5b9b8a423408c9b390732e5689e9.jpg[/img] [h3][b]Character Sheet for Diana Vultz[/b][/h3][/center][b]Name:[/b] Diana Vultz [b]Title:[/b] Captain of the Frigate Ariadne [b]Height:[/b] 5'8" [b]Weight:[/b] 126lbs [b]Age:[/b] 31 [b]Race:[/b] Transhuman - A human who is in the process of becoming an exhuman, a person who has been modified so much that they are not considered human by conventional standards. [b]Tier/influence:[/b] 3 (Regional) - Though extensively modified, Diana has no weapons or gear that could cause extensive damage on their own, and no supernatural, psionic or magical capabilities whatsoever. The only exception to this is her ship: though it is hardly unique, by the very nature of ship weaponry it will easily outmatch a personal firearm. [b]Groups:[/b] The Archimedian Collective [b]Appearance:[/b] Diana is of fairly average height and weight, with a metal-based product replacing her skin. It is obviously not real, but it is of the expensive kind that is close enough not to be considered ugly by non-Archimedians. She has bright blue eyes, and a brighter third eye in her forehead. There are very obvious lines where the sheets of synthetic skin meet, and a small vent on each cheek to prevent the overheating of internal mechanisms. Her hair is dark, and usually tied back in a ponytail. [b]Personality:[/b] Diana is a skilled leader, and very loyal to her crew. She commands loyalty through respect, being known as an excellent improviser. She'd rather act quickly with the best option immediately available than wait in the hope that a new one will present itself. Other captains call her impatient, but they can't deny that she gets results. She knows she'll have difficulty if she ever has to abandon ship, as it has significant sentimental value to her, as many other ships do to their own captains. Even if she does, she will make sure that every other person on the ship is safe before she'll even consider escaping herself. She is no fanatic, but Diana generally supports the exhumanist beliefs of the Archimedian Collective. [b]Abilities, Talents, Traits, Powers:[/b][list] [*][sup](3)[/sup] [b]Noteworthy strategist:[/b] First and foremost, Diana is an excellent captain, capable of winning battles (somewhat) against the odds, but being able to recognise when the fight is hopeless and flee without letting pride get in the way. [*][sup](2)[/sup] [b]Weapons traning:[/b] Diana is proficient in the use of personal armaments, primarily pistols but also assault rifles, carbines and subs when the need arises. [*][sup](3)[/sup] [b]Respected Commander:[/b]It takes more than intelligence to be a good leader: you need to be able to command respect from your fellows as well, and Diana does just that. With a reputation like hers, her entire crew is happy to serve under her. [/list] [b]Items:[/b][list] [*][sup](3)[/sup] [b]Metal-based skin replacement:[/b] Bullet resistant, and reduces impact from blunt force, but virtually useless against energy-based attacks, and armour-penetrating rounds will usually get through. [*][sup](3)[/sup] [b]Third eye:[/b] Can zoom in on distant locations, apply night vision or thermographics, and overlay a heads-up display onto normal vision. Also can optionally transmit audio and video to another location or make recordings. [*][sup](3)[/sup] [b]Piston-based muscle enhancement:[/b] Pistons built in and around muscles of arms and legs increase physical strength, and reinforce bones to protect them from being broken when maximum force is used. [*][sup](2)[/sup] [b]Officer's revolver:[/b] Standard-issue high-calibre revolver. High per-shot recoil, high armour piercing capabilities. [*][sup](1)[/sup] [b]Officer's uniform:[/b] Mostly non-practical, but allows recognition by both allied and enemy forces. [*][sup](2)[/sup] [b]Monetary funds:[/b] Officers are well-paid, so a large amount of money is available, in Archimedian drachmas. [*][sup](4)[/sup] [b]Frigate Ariadne[/b] Frigates are ships designed to protect the main force, and the Ariadne is an example which is small, but highly manueverable, with mid-range armour and weaponry.[/list] [b]History:[/b] Diana was born to Andrew and Eliza Vultz on the hab-ship Medea. Exposed to only one opinion on the subject of exhumanism her entire childhood, she quickly developed the same one. However, she did not have the patience for the slow, logical approach that a researcher or inventor which so many of the Collective were would need to take. She was more suited to acting on impulse, and the only way that kind of mentality can survive in the Archimedian Collective is in the military. So that's where Diana headed, distinguishing herself as often as she could and moving at a steadfast pace up through the ranks. She made it to where she is now and established a reputation for competence, earning herself some improvements along the way.[/hider]