[hider=Jackrum] Name: Jackrum Age: 100 Legion: Thousand Sons Planet of Origin: Prospero Physical Description: Once possessing short black hair, Jackrum's ascension into a space marine of the Thousand Son Legion had the side effect of causing his hair to fall out and leave him bald; A very minor mutation when compared with some of those in the legions past. Showing a talent for machinery, he was selected to travel to Mars in order to learn from the Tech-priests themselves. Becoming a Tech-Marine, he has received several cybernetic upgrades which are clearly visible when he is seen outside of his custom made power armor. Skillset: While Jackrum lacks the psyker abilities of some of his peers in the Thousand Sons, he has instead dedicated himself to understanding the secrets of machinery, the machine spirit and how to communicate with it. He knows what prayers need to be uttered, what rituals need to be performed... and if need be what wrench you need to threaten it with in order to repair, maintain and just generally get the equipment to work. His additional servo arms also gives him the benefit of being able to wield and use several weapons at once. History: Jackrum was born on Prospero, through he has little memory of his life before he was inducted into the Thousand Sons as a Space Marine. What few memories that he retains through the fog of the indoctrination of the space marine process indicated that he had enjoyed a rather happy life with a loving family who were proud of him for serving their savior and ruler Magus in his personal legion. The early years as another marine on the Great Crusade were a blur of conquest and diplomacy against humans and xeno's alike, attempting to enlighten the former with the Imperial Truth while driving the latter into an unmarked grave. While he lacked the supernatural powers of many of his peers, Jackrum proved himself a valued squad mate with his knack for looking after not just his own equipment, but being able to keep his squad mates gear in working order as well. This talent was noticed by his superiors and he was sent away from the front lines to travel to Mars in order to learn from the Tech Priests themselves. Studying in Magma City on Mars, Jackrum's relatively open mind when it came to new ideas and experimentation that had been encouraged by his fellow Thousand Sons proved to be... something of a mixed bag. Some tech priests disapproved of his ideas, while others praised them openly; It gave him a strong indication that Mars had a number of different ideological factions and it gave him a strong idea of where conflicts were likely to flare up between them. After a number of years of studying, his armor was painted red in the colors of Mars with only his pauldrons displaying the symbol of the Thousand Sons Legion. His studies complete, he was sent back to his legion to serve as a keeper of equipment and vehicles. While he lacked the prestige of his more combat focused peers, his role turned into his saving grace as he was on one of the Thousand Son's ships rather then Prospero when the Space Wolves were sent in. A small ship with a skeleton crew, when they received word from their superiors about the change in their legions alliances there was... a disagreement. While the psykers on board were more then willing to follow their leader into treasonous rebellion (They hadn't been fans of the Emperor since their abilities were technically made illegal), those without powers were a little less inclined to break faith with the Emperor... namely Jackrum and his tech priest subordinates. The battle quickly became one of attrition as Jackrum and those loyal to the Emperor sealed themselves into key compartments and vented the heat and air from the rest of the ship then waited for the traitors to die... preferable before they could figure out a way into the sealed compartments. While two compartments were compromised, the engineering works managed to hold out long enough for the traitors to die; In the end only Jackrum, a small number of chapter serfs and two tech priests remained. Lacking the people required to get the ship functioning in any meaningful way, they sent out a distress signal requesting pickup... and shortly afterwards having that answer met by a Rogue Trader of all things. Psychological Profile: At the moment, Jackrum is rather confused about what exactly is going on in the galaxy at large. He learned from the communication that his ship received that his Legion for the most part has thrown in their lot with Horus and his rebel legions due to the Space Wolves attacking Prospero, through he has absolutely no idea why the Space Wolves attacked them in the first place. He doesn't know who's friendly and who isn't at the moment, but until he can get some answers his loyalty has defaulted to the one organization that stood by him against his traitor crew mates... the Tech Priests of the Mechnicum. Equipment: Artificer Power Armour Servo-arm Servo Harness Bolter Omnissian Power Axe (Astartes Pattern) Notes: Rupert: Rupert is a 26 year old Tech priest adept that was assigned to the Thousand Sons to help maintain their ships and other equipment and enjoy gaining experience in the field. He was one of those who sided with Jackrum in favor of the Imperium and survived the struggle that followed. While he respect the traditions of the Mechnicum, he is still young enough to consider new ideas and isn't afraid to brain storm around like minded individuals. Alanna: 19 years old, Alanna was assigned to the Thousand Sons Legion alongside a number of other tech priests in order to gain knowledge 'on the job' under the watchful eye of a more experienced member of the Mechnicum... whom died during the power struggle when the loyalties of those on board the vessel they were on split. She now follows Jackrum because he is the most senior official left (and has actually developed something of a crush on him after he saved her during a melee when several traitor psykers teleported into engineering). [/hider]