"Wrong!" Luke said loudly, "Scoring the first hit does not always guarantee the initiative! Especially not if you don't know what they're capable of. Against somebody three times your size, for example.. What if your hit did nothing? the recoil of your attack leaves you open for a swift counter, and bam, it's as if you never had the initiative to begin with. Either because your attack was too weak, or they were hoping you'd attack them," Luke explained. "A lot of the time, a first strike is pretty effective, though! What truly determines initiative? It's divided into three categories!" "Attitude, Damage, and Knowledge." "When a fight starts off, it's all about getting the opponent to fear you first! If somebody is unwilling to strike out of fear or caution, rather then informed decision, or they reveal their fatigue, clumsiness, or ignorance, they've immediately lost the initiative in attitude! It'll affect other types of initiative directly, masking or revealing your weaknesses. Remember, sometimes it's not that they're fighting on the defensive, it's that they're fighting at a fraction of their potential out of fear, or they're too damaged to give it their all. Don't get the three confused." "Damage is a big one. It's simple. Who's dealing the most damage? Somebody could be confident and fighting at their full potential the entire fight, never giving up that attitude initiative, but the amount of damage they've sustained is not something they can ignore. If you've dealt more damage, you have the initiative in damage! Judge this by how hard their hitting, whether they've changed their strategy in a peculiar way, or they're slow down, or getting angry." "But who [i]knows [/i]how to damage the other person? You can throw attacks out all you want, they can connect, but whether or not a person is damaged can be hidden. Knowledge is a big one, and it's what determines most fights when power and skill are at a match. Who knows more about the other person's abilities, and who knows how to counter them? Knowing whether or not you're dealing damage is crucial. Knowing whether or not you can take any more damage is also crucial. Who knows more? That's hard to tell, and you can trick yourself into thinking you've got the initiative in the knowledge battle." "With that in mind, Jeff, Oswald, front and center. I want you two to spar!" Luke ordered, walking next to Jenso and waiting for the two to prepare. "I'll be watching carefully. Jenso, I want you to analyse the battle, and tell me who has the initiative, got it?"