[list] [*]Name: Dorr Khavinskiy[/*] [*]Race: Human Technomage[/*] [*]Age: 43[/*] [*]Gender: Male[/*] [*]Personality: Dorr is an honorous person with a strong sense of camerdie - though, somehow, those positive qualities manage to co-exist with appalling pragmatism and rudeness. Thanks to that, while a reliable person in combat, out of it he is nigh impossible to talk to without breaking into a quarrel - however, Dorr is mature enough to bring it to a halt when needed. [/*] [*]Powers:[/*] [*]Weapons:[/*] [list=1] [*]Urda-M31 Flechette Rifle: The Urda M31 is specificly desinged for close-quaters combat - apart from being a compact and ergonomic bullpup rifle, it also utilizes a Gauss system for propelling the flechette, which allows for sabotless fire and minimal recoil. The ammunition used by Dorr is enhanced, putting the flechettes armor piercing capabilities to good use. The core of the bullets conatains a small canister with gas stored under high pressure - transformed into a blob of plasma by the magical incanations shortly after impact, it attacks with extreme extreme heat and electromagnetic radiation.[/*] [*]"Frozen Hell" A/A/CQC Katar M6 Punching Daggers: a pair of fine, slightly curved blades, measuring 10 cm in width and 25 in length. Crafted out of more a ductile than brittle alloy, they would quickly dull - if not a set of runes that repairs and sharpens the blades at a truly dazzling speed, maintaining a monomolecular sharpness for each strike. Furthermore, the use of a temperature alteration spell allows to send a near -200 celcius surge into anything the blade makes contact with upon the users command, which is exeptionaly usefull for piercing armor, as most materials would become quite fragile at low temperatures.[/*] [/list] [*]Armor:[/*] [/list] (Testing the list option. Finishing the CS soon)