The raven vanished just as the other had and Theodore fell from its talons and to the earth. Haemar grimaced when he saw his friend smash into the unforgiving ground. That action was reckless at best. It did seem to have worked but the cost could have been so much worse. As it was, Theodore had already been pummeled by a spell from Wick and the bird itself. He needed to be seen to in order to assess his injuries. Hopefully the man yet lived. Losing him would be a great blow to them all, Thea especially if the obvious hints proved to be more than just a game. [color=003471]"See if The Templar needs healing or if he has departed us."[/color] Haemar said quickly to the scholar beside him as he turned his attention to the final bird, fleeing. Haemar raised his hand and it sparked to life with brilliant magical flames. Golden eyes watched the bird in flight and judged exactly where he would need to place the bolt of flame to strike the creature. For now though, it did not have any of his companions in toe and it was making its exit. As long as it continued to flee and not to turn to strike against them again it would be left to live out whatever life it had. Haemar knew these were just birds. They did not bear them malice or serve the forces of Darkness, they were just birds. At least, that was what they seemed to be. They had shifted into some kind of magical stone after death, but, that did not mean they would return. Haemar waited and watched, ready should the feather foe turn again. His hand remained alight in flames in preparation for if the creature gathered its nerve and thought to make another pass. He did not suspect it would though. They had proven hard prey and predators did not fight for challenge. [hider=Mechanics] Haemar uses his turn to speak to Wick and ask her to tend to Theodore sonce he is likely hurt. He then readies the firebolt cantrip in case the other raven returns. If the bird shifts its flight pattern and starts to approach again, he will fire it at the creature. Otherwise, he does nothing. Arcane Ward: 9/9 HP: 20/20 Spell Slots: 1st:1/4 2nd:1/2 Illuminating Shroud:0/1 [/hider] [@Gordian Nought] [@The Harbinger of Ferocity] [@Cu Chulainn]