So I currently have an idea for a cult which essentially desires to expand its influence and territory by slaughtering a planets inhabitants and adding the dead to the horde. Currently there is only one planet in this state (my characters homeworld ,Lycholme) and the undead legion is currently in shambles with most of the original horde being either too decayed to function or act like wild animals that will need to be recaptured and controlled. The cults initial goal would be to build up the undead horde on Lycholme (there is currently a small portal active on Ecetopia , if would require significant effort to set up another portal so transport would be appreciated) and eventually use it to begin invading other worlds. [h3][center][b]Faction Sheet for The Lycholme Cultists[/b][/center][/h3] [b]Name:[/b] The Lycholme Cultists [b]Graphic:[/b] [hider=The Dark Mark] [img] http://i707.photobucket.com/albums/ww79/yvm_123/Symbols%20for%20re-maked%20photos/Symbol_4_by_Lady__darkness.jpg [/img] [/hider] [b]Motto:[/b] Do not pity the dead. Pity the living, for they are the ones that must face what is to come. [b]Leader:[/b] Vaulthuz Bonemelder,Arch-necromancer of the cult. He has complete control of the cult but will entrust those who have proven their worth to rule in his place whenever he is not present. New cultists require an audience with him to be accepted to he may personally assess their abilities and ambitions. [b]Description:[/b] Fanatics and power hungry mages is the best way to describe the Cult of Lycholme. Those who are willing to give anything for power or have nothing left to lose are the types the cult attracts. The rest are monsters brought to life by the spell casters to serve them. Any who are not useful to the cult or will not bow are seen as enemies. [b]Goals:[/b] The Cult of Lycholme wishes to build, and then use, a vast undead army to of conquer worlds from sheer numbers alone to expand their influence and power. Personal reasons may vary but the pursuit of power is the general goal of the Cult. [b]Unique Abilities:[/b] Summon Phantoms- Members of the cult are taught the ability to summon a pair of phantoms capable of spying,scouting and as distractions. These phantoms are relatively fast and able to become invisible at will but are incapable of harming enemies. Each cultist can only control two phantoms at a time Death Speech- A language understood only by necromancers and their victims where words are not constrained by distance, but pass through the plane of death into the mind's of those for whom it is intended. Bladed Shadows- Shatter nearby shadows and gain control over the serrated remains capable of inflicting painful cuts on targets and sucking the very heat from the damaged flesh. [b]Territories:[/b] [list][*] [b]Critical Point:[/b] Lycholme- Vaulthuz' home planet and location of his Soul Anchor. It is currently an undead wasteland full of empty cities and roaming groups of undead lycans. Losing this planet would result in the loss of the armies main staging area and the likely destruction of Vaulthuz' Soul Anchor [*][b]Critical Point:[/b] Necromancy- the ability to raise the dead is central to the cults power and plans. If this ability was somehow lost or nullified the cult's power would be greatly reduced. [*][b]Critical Point:[/b] Watercave, Ecetopia- the location of the only portal connecting Lycholme to any other planet, this location is essential to the cult as it allows cultists access to Lycholme and somewhere to send currently unneeded undead. [/list] [b]Allies:[/b] None currently [b]Enemies:[/b] Technically none currently [b]Members:[/b] [@Pyromaniacwolf]'s Character: Vaulthuz the Bonemelder [@Circ]'s Characters:Valdyrdólg [@JaceBeleren]'s Characters: Kobasratha the Soul Duke [@Sophrus]'s Characters: Gravelord Mortan [@Overlord Thraka]'s Character: Tiaz the Twisted Shaman Cult's Discord Group: https://discord.gg/UNNadwm