[CENTER][COLOR=SILVER][h3][sub][sub][sub][i]Vigilance Presents...[/i][/sub][/sub][/sub][/h3][/COLOR][COLOR=SLATEGRAY][h2][b]A G E N T S O F H . I . T .[/b][/h2][/COLOR][INDENT][INDENT][INDENT][INDENT][INDENT][INDENT][INDENT][INDENT][INDENT][hr][/INDENT][/INDENT][/INDENT][/INDENT][/INDENT][/INDENT][/INDENT][/INDENT][/INDENT][COLOR=SILVER][SUP][B]H Y P E R H U M A N I N V E S T I G A T I O N & T A C T I C A L U N I T[/B][/SUP][/COLOR][/CENTER] [INDENT][sub][sup][h3][COLOR=SLATEGRAY][b]C H A R A C T E R S:[/b][/COLOR][/h3][/sup][/sub][/INDENT][hr][INDENT][INDENT]Director Winter Caspian, Head of H.E.L.P., the International Bureau of Hyperhuman Equality, Logistics and Protection - Glass Manipulation SES (Senior Executive Service) Michael Shield, Head of H.E.L.P.'s Protection Division: H.I.T., the Hyperhuman Investigation & Tactical Unit - ??? SSA (Supervisory Special Agent) Nicholas Locke, Unit Chief - ??? SA (Special Agent) Sebastian Scott, Field Agent - Speedster/Werewolf PA (Probationary Agent) Dr. Veronica Duquesne, New Recruit - Temporal Manipulation[/INDENT] [sub][sup][h3][COLOR=SLATEGRAY][b]P R E M I S E:[/b][/COLOR][/h3][/sup][/sub][/INDENT][hr][INDENT][INDENT]The Roleplay will follow the Hyperhuman Investigation & Tactical Unit lead by SSA Nicholas Locke as they are sent by H.E.L.P. either to react or be proactive to developing Hyperhuman situations. Styled after Agents of S.H.I.E.L.D. and Criminal Minds, the Roleplay will aim to engage the psyche along with entertain as it explores the motivation behind the suspects while delivering superhuman action and spy drama as a greater plot unfolds. Ideally this Roleplay will be a 1x1, with both players controlling multiple characters in order to create a complete Investigative Unit, Antagonists and otherwise a well rounded story world. Set in the world of Vigilance, Agents of H.I.T. will draw from the majority of the lore with an obvious emphasis on the Hyperhuman side of things however magic can and will factor into the story at times. Notably, the Mavericks will be exempted from the story due to the imposed gravitas of the heroes often coming across as underwhelming and forced. The heroes of this story are the Agents of H.I.T. and all focus will be upon them.[/INDENT] [sub][sup][h3][COLOR=SLATEGRAY][b]B A C K G R O U N D I N F O R M A T I O N:[/b][/COLOR][/h3][/sup][/sub][/INDENT][hr][INDENT][COLOR=SILVER][B]3 H A:[/B][/COLOR] [INDENT][I]The Hyperhuman & Human Alliance, often stylized 3HA ( Triple 'H'-'A'), is a social equality group that is made up of both Hyperhumans and Humans fighting for equal rights among both species. It is the work of the Alliance over the past twenty years that has allowed the law to become much more lenient towards Hyperhumans using their abilities to benefit society. As a result, Society has progressed rapidly, much faster than any analysis could ever have expected it to.[/I][/INDENT] [COLOR=SILVER][B]H . E . L . P .:[/B][/COLOR] [INDENT][I]The International Bureau of Hyperhuman Equality, Logistics and Protection was a former Canadian initiative that was expanded into part of the United Nations. The department is organized into three divisions. The first of these divisions, Equality and Research deals with the social issues that plague Hyperhumans. The Logistics and Research Division focuses on further understanding the genetics and development of the Hype-Gene along with numerous technologies which help to protect the average citizen from Hyperhumans who choose to abuse their abilities. Lastly there's the Protection and Enforcement Division who track down and contain those who do in fact abuse their abilities. On the other side of the coin, the Protection and Enforcement Division protect Hyperhumans from those who wish to persecute them.​[/I][/INDENT] [COLOR=SILVER][B]H . I . T .:[/B][/COLOR] [INDENT][I]The Hyperhuman Investigation and Tactical Unit is a specific team affiliated under H.E.L.P.'s Protection and Enforcement Division. Equipped with specialized gear members of H.I.T. Squads are dispatched when situations become far too dangerous for the military or H.E.L.P. agents to handle directly. H.I.T. Squad members are trained to resist and avoid even some of the most dangerous Hyperhuman attacks and about 95% are Hyperhumans themselves. H.I.T. was first established in response to a rising number of vigilantes who were abusing their Hyperhuman abilities. H.I.T. was created to intervene and contain the situation to prevent the loss of life on both sides. As such, standard armament for H.I.T. agents includes both lethal and non-lethal weapons such as tasers and tranquilizers.​[/I][/INDENT] [COLOR=SILVER][B]H Y P E R H U M A N S:[/B][/COLOR] [INDENT][I]Hyperhumans are humans who have undergone Viriumosis thus leading to the creation of a ‘Hype-Gene’ and development of extranormal abilities. Viriumosis occurs when the high energy particles create an insertion and add one or more extra nucleotides into the host DNA. As insertions in the coding region of a gene may alter splicing of the mRNA, or cause a shift in the reading frame, this almost always leads to a significant alteration in the gene product. These alterations lead to a wide variety of effects which are often looked upon as super-human abilities. While Viriumosis was only able to occur in the individuals who were alive during the Dark Eclipse, the Hype-Gene is able to be passed along through reproduction. This is a cumulative result of high energy particles stored within the donating parent's chromosomes. A portion of these particles are replicated and passed along to through genetic material resulting in the offspring going through Viriumosis in utero. Naturally this leads to the creation of the 'Hype-Gene' in the offspring allowing them to display abilities akin to those of their parent(s). That said, a human born without a 'Hype-Gene' will not display Hyperhuman abilities unless subjected to Viriumosis. However due to the constraints of technology, there is no way to artificially replicate the process which created the ‘Hype-Gene’. The 'Hype-Gene' isn't exclusively carried within either sex but is a dominant gene within both ensuring that the child of a Hyperhuman will indeed be one themselves. Due to a lack of willing subjects, there are no studies as to whether powers levels are greater or equal within children who have two Hyperhuman parents compared to those who only have one. Hyperhuman abilities are incredibly diverse and more often than not allow the host to accomplish superhuman abilities. When a Hyperhuman is born, they have an unlimited potential as to what abilities they will develop. Hyperhuman abilities are not predetermined by parents but instead are developed during puberty in the majority of hosts. However those who go through trauma at a younger age may prematurely develop their abilities. Environment and circumstance surrounding the time of ability development will contribute to determining the host’s abilities. Due to the nature of Viriumosis, Hyperhuman abilities are closely linked to Earth’s Electromagnetic Spheres and could be considered to be powered through it. The more of these 'Hyperhumans' that are in close proximity, the weaker they become as they fight to draw from the same EM spheres. Many of these 'Hyperhumans' live their lives without knowing about their abilities, a few odd occurrences happening in times of heightened adrenaline. But there are the few who learn to embrace their nature and use their abilities to accomplish extraordinary feats.[/I][/INDENT] [COLOR=SILVER][B]P . R . C . U .:[/B][/COLOR] [INDENT][I]The Pacific Royal Collegiate And University is a special institute founded in 1986 and led through associated by the Hyperhuman Equality, Logistics and Protection Department. The goal of P.R.C.U. is to train young Hyperhumans to control their abilities and while working with the Hyperhuman Equality, Logistics and Protection Department in order to one day reach the goal of fostering friendly relations between Hyperhumans and the general populous. Originally a large Victorian High Gothic style mansion built on Digby Island in British Columbia, Canada, the mansion was built just beyond an old coastal defense built at Frederick Point used as a watch during the Great Wars. Originally purchased by H.E.L.P.'s anonymous sponsors, it was then re-purposed the fort into a base for their own Hyperhuman Intervention Taskforce along with another old coastal defence at Dundas Point, while the mansion was converted into an academic building. As enrollment increased, H.E.L.P. commissioned the construction of gender specific dorms. Eventually, the class sizes outgrew the mansion and the construction of a new academic building was completed. P.R.C.U. continued to grow and expand adding the University component in 1999. This lead to the construction of three new dormitories, one of which was the first co-ed dorm on campus, a risky move but necessary to update to modern times.[/I][/INDENT][/INDENT]