Oh yes. Shadowrun magic is amazing. You always had to plan for those accursed wage mages but you learned to deal. Their magic was a double edged sword in most cases. Snipers, flying attack drones with small caliber guns that would fly around a physical barrier. They were tough but so was a full conversion Borg or a fully decked out rigger with a half dozen combat drones. My personal favorite were spirits with the alienation ability. I often called on fog spirits to draw a target harmlessly into another dimension or if I was feeling nasty into the unseelie realm. I never got to play enough Shadowrun. Players in the nineties had a hard time understanding that everything was connected to the net.