Ah, another one. A medieval 2 hotseat campaign, played similarly to other such hotseats (send email around, make player actions, etc). The catch - all actions from the hotseat are presented in text format. In other words, a roleplay that's basically built right off a video game. Issues include game accessibility, dedication of players, cheating because they just gotta win, logistics of passing the hotseat file around, and working around some of the more inflexible elements of the game itself.