[h3]Influence[/h3] Influence is a broad term that isn't merely an indicator of power level but tries to encompass the ability of a character to direct the plot, perhaps via some combination of honed talents, accumulated wealth, access to equipment, magical acumen, or political pull. It attempts to be cognizant of the fact that a mere mortal in command of a powerful army can alter the destiny of whole worlds. At the moment, we are limiting player influence to national. [b]Low[/b] [list][*][b]1[/b] ([i]self[/i]) – a person; not particularly special. [*][b]2[/b] ([i]local[/i]) – exceptionally talented in a particular area, such as gymnastics, sniping, persuasion, hacking, or slight-of-hand. [*][b]3[/b] ([i]regional[/i]) – physically or cognitively augmented; skills pushed beyond the limits of mere talent and practice; noteworthy in their field.[/list] [b]Medium[/b] [list][*][b]4[/b] ([i]national[/i]) – prominent in their field of expertise as someone whose talents defy reason, this is where magic begins to manifest as something beyond mere illusion and the expense of technology elevates it beyond the reach of all but a few. [*][s][b]5[/b] ([i]global[/i]) – untouchable by the proletariat, yet still unworthy of worship; few challenge beings of this magnitude. They may have weapons or spells that can level towns and their intrigues shape governments to their will.[/s][/list] [b][s]High[/s][/b] [list][*][s][b]6[/b] ([i]planetary[/i])[/s] [*][s][b]7[/b] ([i]celestial[/i])[/s] [*][s][b]8[/b] ([i]cosmic[/i])[/s][/list] [b][s]Ultimate[/s][/b] [list][*][s][b]9[/b] ([i]universal[/i])[/s] [*][s][b]10[/b] ([i]multiversal[/i][/s])[/list]