Thank you for all the feedback. No amount or type is worthless. [quote=@Polybius] First two sentences directly contradict one another. Are we chronicling a single rulers reign or several generations of a ruling family? [/quote] This may be a fault of my writing but I was attempting to convey that as the roleplay progresses, so to will the generations. Chroniclers are tasked with writing about exactly one ruler, and as multiple do so, the family tree gets filled out. [quote=@Polybius]Oh. Well played. I find that sort of META baiting delightful. Carry on. [/quote] Glad you do :-) [quote=@Polybius] I think you should more carefully clarify what the difference between the 'chronicle' and the 'simulation' is. Also, what is the RNG?[/quote] This again could be a fault of my writing; looking through the document I can see this isn't clarified until the latter bit of the premise. The idea is that the simulation is what is happening, the chroniclers are recording what happens. Obviously a lot is lost in translation between the two. Hopefully that clears it up. As far as what the RNG is, well you won't actually know :P That is kinda a GM thing, although things like casualties from battles, timelines of the life of a ruler, trade records, and censuses will all be included as information to base your writings off of. [quote=@Polybius]I fully support this in the spirit of better community unity, although you would probably have more luck finding interest in the casual or even advanced forum (especially if your insistent on the scholarly/academic format of submissions).[/quote] The scope of this roleplay led me to the nation forum. I have my doubts about both, since the roleplay has the length requirements of the free section and the stylistics and grammar requirements of high advanced. I did choose the advanced tag since I felt that players proficient with advanced-tier writing would be most at home, but the absence of length requirement is intended to draw in high casual players who may write less than normal due to the stylistics but still contribute something, even if it isn't a massive volume per post. The reasoning behind this though was indeed, as you said, community. If you wrote once (or even never) and still want to contribute, you can be there. If you just wrote a small entry, you can ask other people to cross reference it. Each entry lives on past the post date; everything is always being contradicted or corroborated. [quote=@Polybius]Which leads me to ask about the submission 'stylistics'. You might want to ditch the more heavily academic requirements if your looking for a large group of casual/non-committal players as A) reading that wall of text intro is probably not suited to that sort of thing and B)Accessibility to the game should be easy as possible. [/quote] See, ideally I want 'a large group of advanced/non-committal players'. Casual levels can still totally join and be right at home; diversity in writing talent and time is absolutely allowed. As far as the wall of text goes, according to [url=wordcounter.net]this[/url], my piece takes eight minutes and 46 seconds to read. I feel that is a representative number of the amount of effort I'd like to see from people that post. [i]I'm not asking for low-effort people, I'm asking for low-committal people.[/i] This encompasses a wide range of folks from people who write a ton in short creative outbursts, people who have time on weekends or when school is out but otherwise have a busy schedule, or just people that enjoy this sort of thing. I will admit though, looking through it, I tend to be long-winded. I tried to get this out there at a it of an embryonic stage, and there is room to improve there. I'll likely polish the OOC post to be much more easily read than this. [quote=@Polybius]As a casual player, I want to get in, read and contribute as easily as possible. An alternative would be to try and find only a handful of heavily committed players that are cool with the academic Stylistics you have proposed.[/quote] This is the section where I'll write an apologetic for my stylistics. At the end is the important bit I'd like you to actually take away from the entirety of this reply. I wrote the stylistic section because I feel like a lot of roleplays tend to bounce around too much and rather than being something coherent it turns into ten different formats with ten different voices, and I wanted something that felt academic, even if it meant that some writers would be put off. That was a sacrifice I was and am willing to make. This does sound hrash and maybe even elitist, but really it is in the interest of cohesion. That said though, looking through it, most of it isn't difficult to follow as it is specific. As a legitimate solution to this grievance though, I'd personally be willing to adjust any post PM'd to myself to the style guide. It wouldn't be a painless fix with some of the directives, but I'd be willing to help on that front. [quote=@Polybius]As a casual player, I want to get in, read and contribute as easily as possible.[/quote] Just reading along is perfectly fine, and contributing really shouldn't be ridiculously hard. Even short, 100-word entries can contain fascinating tidbits that flesh out parts of the world that aren't really explored. Above all I'd encourage you to give it a try. Even if you just follow along in the OOC and see what type of posts come out, I'm solidly in the interest of warm bodies. Hopefully the solution I put forth above should help with that. [quote=@Polybius] That's all the notes I'm going to contribute, hope you read this as constructive criticism, not bashing your brainchild. I like your approach, although the more academic stylistics are off-putting.[/quote] To the former bit, absolutely :-) All feedback is helpful. If I may ask, though, what particular stylistics do you find to be the most challenging to work with? I'm not quite sure which you would have found to be the most egregious looking through my text and your own. [quote=@Polybius]Story is character, and for the interested reader (or writer) there must be some emotional attachment to the plot, character and setting.[/quote] I don't absolutely agree that this is absolutely mandatory in all texts, but the beauty of the project is that if you like writing stories, then you have full reign to turn your history into a three-act story. If you want to flesh out the emotional life of a ruler, then you can do that! The roleplay needs all sorts of historical accounts, from purely academic volumes to heavily subjective emotional narratives written by people close to the ruler. That said, see below for the light I view this project in. [quote=M John Harrison][. . .] they would constitute not a book but the biggest library ever built, a hallowed place of dedication & lifelong study.[/quote] That's...kinda what I want. A giant history textbook. One filled with all sorts of first and secondhand accounts, scattered pieces of numerical records, and a wide range of historical accuracy. Hopefully this clarifies questions and addresses your concerns. If any of either remain, feel free to share them. Sincerely though, thank you for the feedback. EDIT: Sorry for the textwall. It was my attempt to be thorough.