Skills are determined by your abilities and I have a house rule that you can spend 16 points in any of the skills you choose. Below you will find a list of each attribute and which skills it governs. Your ability modifier will apply to those skills and if you are proficient in a skill you can add your proficiency bonus which as a level 3 character is +2. [u]Strength[/u] [list] [*]Athletics [/list] [u]Dexterity[/u] [list] [*]Acrobatics [*]Sleight of Hand [*]Stealth [/list] [u]Constitution[/u] [list] [*]No skills [/list] [u]Intelligence[/u] [list] [*]Arcana [*]History [*]Investigation [*]Nature [*]Religion [/list] [u]Wisdom[/u] [list] [*]Animal Handling [*]Insight [*]Medicine [*]Perception [*]Survival [/list] [u]Charisma[/u] [list] [*]Deception [*]Intimidation [*]Performance [*]Persuasion [/list]