[@The Harbinger of Ferocity] If you cannot perceive my criticisms as anything more than complaints when I've already shown a great deal of [i]compliance[/i] in weakening my character, I have... No words. Sorry if my compliant attitude, and flexibility to the whims of the universe have come across as malicious. I still can't imagine why they would be construed as such, but you have my apologies, either way. Just as I have the right to misinterpret the tier list, you have the right to misinterpret my intentions, I suppose. But I've clarified it at this point, so there should be no issue. As for resolutions to the tier system's current state, I would imagine them to be obvious. [i]Increase the detail of the tier list [b]vastly[/b].[/i] Unless you're looking for me, or anyone else, to guide you in doing so, assuming that be the intent of the GMs, I have nothing else to say on the matter of tiers. Moving back to Dacer, I still don't understand how his Kit maintains a Tier above 4 with several abilities that can be compared to earthly elements (An electrical outlet, dry ice, literal [i]fire[/i], and high wind pressure respectively) and a specialisation that maintains relative balance, when limited by the spectrum of [i]shooting in a straight line,[/i] sans Staticshock. The alternatives to [i]firing in a straight line[/i], ergo the cloud and Amp routes, require substantial Prep, and are something that most [i]T3 characters[/i] should be able to deal with. As far as his physical abilities go, they go no further than T3 at best, and his durability in the face of physical damage [i]arguably[/i] ranks at T1/T2. I'm at a loss. I will await more feedback before I make any further changes, or deviate to another character concept entirely.