[quote=@PharaohAtem] It seems like Rose has four (possibly five depending on how you divide them up) spheres of influence only one of which actually falls under the realm of her godly parent. Earth is the domain of Gaia, Water belongs to Poseidon, Ice falls under the influence of Boreas: The Cold North Wind, and Healing is one of Apollo's virtues. Only the plant manipulation actually falls under Demeter's abilities. I can sort of see how you got to each of these, Earth: Plants grow in the earth so Demeter has some measure of control there Water: Plants need water to live Healing: Growth is the process of a plant evolving and repairing itself The ice abilities become a little more of a stretch. I think the logic goes something like this: Artemis is the goddess of the moon, the moon shines primarily at night, at night the temperature drops, ice forms in cold temperatures thus Artemis controls ice. The Artemis abilities are the ones that bother me the most. In mythology Artemis is basically only the goddess of the moon to serve as a counterpart of Apollo being the sun god. While a number of his myths involve him driving the sun chariot and so forth Artemis' relationship to the moon is basically limited to her being the sun's twin and no more. She is much more strongly identified as the goddess of the hunt which is what the majority of her stories are about. Leaving aside however whether Artemis has the kind of domain Rose's character sheet seems to indicate the real problem is her passing those abilities on to her followers. The Hunters of Artemis as we're using them in the RP originate almost entirely from the Percy Jackson book series. They're essentially a merging of the choir of Nymphs and Oceanids that Zeus gifted to Artemis with the idea that any female who joined Artemis on a hunt was required to swear a vow of chastity (the men who joined her on hunt usually ended up dead). In the myths there's no mention of Artemis bestowing special powers on those she hunted with and in the Percy Jackson books the abilities granted to the Hunters was immortality and the training that goes along with joining a group of people who have been hunting divine beasts for thousands of years. Which kind of brings me to my next issue. Why is Rose severly under trained in the realm of hand to hand combat and archery? She is quite literally a handmaiden to the Goddess of Archery. Why would she be sent off on a solo mission to Olympus Academy if she's such a junior member of the Hunters that she can barely fire a bow? Okay that went on a bit and I'm really not trying to make you feel bad but I just want to make this point: The kind of logic that seems to be involved in giving Rose several of her abilities is the same kind of logic that could justify any demigod being able to control the domain of any other demigod no matter how far it is from their godly parent's actual sphere of influence. For instance: Poseidon and Zeus seriously hate each other right? The sea kids shouldn't have any possible way to influence the sky and air kids shouldn't have control over the sea. And yet using this type of logic Poseidon's demigods can control the air because water exists in the air as vapor. Likewise Zeus's demigods can control water because water molecules are one third oxygen. It creates serious problems over who can do what when a demigod of the harvest is controlling the earth like a primordial and water like a sea god. My best guess is that given the level of some of the other character's powers being able to manipulate plants felt a little bit weak in comparison. That I get but instead of tacking on a bunch of extra things that only sort of fit why not instead focus on the godly parents primary attribute and just run wild with its possibilities. For example this is a list of some of the abilities of one of the daughters of Demeter from the new Percy Jackson books. I know this doesn't sound all that impressive but think of it like this. Rose could carry around say a half dozen different seed pouches that spawn a variety of plants. In battle she could thrown down six watermelon seeds which rapidly mature into two pound watermelons that then launch themselves at her enemies like catapults. Smaller fruit would work too, I mean getting pelted with over ripe peaches so they splatter all over you isn't good or under ripe mangos so they're hard as rocks. In a bind she could cause ordinary things to start growing again. Think of the amount of natural material that goes into basically everything nowadays. She's running from bad guys and as she runs she causes the floorboards beneath her feet to grow into thick clingy branches that block the path of the person or thing chasing her. Get creative with it. You don't need to tack on a hundred different abilities, just one or two really powerful ones.[/hider] I know I don't really have the right to ask this but is there any chance you guys could go back through your character sheets and put in more specific details about there powers and abilities? A lot of them are kind of vague and I'm just really worried that when we get to the PvP stage of the RP (as RPs like this will inevitably go) its going to be like when you played make believe as a kid and wanting desperately to not be outdone by your friends when he makes a big weapon you make a bigger one and as you go up the scale the weapons get bigger and make progressively less sense until you and he are wondering how you got where the game ended up. That could be mitigated somewhat by more specific powers being written down including limits to those abilities, such as instead of putting down just the header "Necromancy" you specify what kind of undead you can summon, if you can do it anytime or require set circumstances, how many you can control at once, if there is a risk of them escaping your control. That sort of thing. Obviously I have no authority here and you are more than welcome to simply ignore everything I've said. I just think it might be a good idea to keep the RP functioning smoothly down the line. [/quote] Rose has the power to control earth and plants because her mother is the goddess of agriculture and is responsible for making the earth fertile and the water/ice manipulation from artemis was an idea I got from the one because of her connection to the moon her healing can be explained with ever one of her powers I could go the healing with water route like Persy or with growing healing hurbs and plants or a combination of both as for the fact that I am technically stepping into the domination of other gods demigods don't have to abide by the same rules as the gods they don't have set domains so a child of poseidon had water manipulation by extension they could control ice as is is just frozen water demigod can steal the power of gods so crossing into the domain of other gods if your power allows it is not only possible but not even a big issue compared to stealing a gods power as for her fighting skills the hunters of artemis are gifted with excellent range capabilities and hunting skills no mention of hand to hand or weapon skills her powers give her the ranged skills and she is good at hunting and tracking think about the what you could do with earth/planet manipulation alone creating vines to attack or bind people firing each spikes creating earthquakes to knock people off balance if you heat up the earth you can create molten rock or lava you can tune earth into sand and manipulative that heat up the sand and create glass you can manipulate the earth particles in any impure metal you can create armour out of plants and hardened it so it's as tough as steal ect so she is more then capable of keeping up out Artemis and the hunters on a hunt thee only reason I decided to take the suggestions to take a power from luner manipulation was because of the possible combinations between earth/plant manipulation and water/ice manipulation and I have already demonstrated the power of ice manipulation her weakness is close range compat simply because I thought giving her that weakness give her new mentor something to teach her and become it makes her more fun to play as after looking up the gifts Artemis gives her hunters I can't find anything other then immortality and ranged and hunting skills so if I had known that at the time of making the character I would not of given her anything from luner manipulation [/quote] I would assume that a child of Gaia would have more power