[hider=Whip Girl (Ingrid 2.0)] Artificial muscle whips: no taper, leafblade weight on the end, four muscles giving eight flex directions. Rough sleeve covering the whips gives protection from electrical current and a high friction contact surface. Attached to a pulley that can adjust the length. Manifesting two rows of blades along the whips, Takeda style. Slightly angled, no overlap but tightly spaced nevertheless. Great physical strength, high weight, good protection, average speed. Dual sickles that can be attached to the end of the whips, connected by the leafblade weight. Maybe a dagger too? Muscle fiber traps: manifest as disics with muscle fibers attached to the outer perimeter, wound around in a whirpool shape, each strand spiraling towards the center. Upon activation they rise upwards, spin and flay outwards, splaying out in an inverted whirlpool, creating the second position; activating from second position will pull the towards the center, back into first position. A lid can be summoned over the fibers in first position, which will toss it directly upwards. Activation can be upon command or upon contact. A stabilizing system holds it in place when it activates, made of multiple rings. Upon activation magic particles are manifested inside the ring and accelerated to spin inside; any displacement will cause them to collide with the walls and exert counterforce. The multiple rings ensure that counterforce can be exerted in any direction of 3d space. The base form is a small disc, containing runes for building the rest of the trap, and stabilizing rings wrapped around the disc. It can be placed and then commanded to fully manifest. [/hider]