[@Necroes] You once called Urgrugg a glass cannon...I'm beginning to think that that's quite wrong. As for being 'boring', I'd hardly call hijacking the bridge of a vessel, semi mind-controlling its denizens with oratory and actual mind powers until we bend them to our wills, then escaping 'boring'. It's times like this that I begin to wonder, as I've said before, why we even need other players. Why do we even need folks with other skills? Urgrugg seems to be anything we need at any one time, capable as a navigator and a combatant, as a ranged psychic attacker or as a close-combat machine (he is an Ork after all), as a summoner of daemonic entities, generally something I'm surprised the entire Ordo Xenos and Malleus aren't after at all times - dissecting him would be a worthy pursuit of their efforts indeed. I'm fine with hijacking anything, really, so either I can post - which will be later today or tomorrow - or Necores can post. Either way, we'll get underway.