[@Chekus] Here you are! [hider=Rolls 25] [h3]Rolls[/h3] [b]Basic Demographics & Government Info[/b] [u]Population:[/u] 17,800,000 [u]Territory Size:[/u] 5. Your nation is "blessed" with a significantly larger than average amount of land. While you may have a great deal of opportunities to utilize both your ample farmlands and wilderness, your borders are hard to defend and your settlements are spread out which can impede communications. [u]Technology:[/u] 2. Your domestic technology is quite dated. Old traditions are strong and your people often reject (or are painfully slow to adopt) more recent ideas; if you have any modern technology it's probably been imported. [u]Prevalence of Magic:[/u] 2. Magic is rare and might be limited to a special heritage or you're just unlucky in its distribution. [u]Government Type:[/u] 4. Your nation is ruled by one great emperor with functionally unlimited power. Beneath him is a large bureaucracy, but under this imperial system there is a meritocracy. Your magistrates and administrators have been tested and found competent; therefore, they earned their position unlike some noble that simply inherited it from his father. [u]Political Stability:[/u] 3. There's some mild urban unrest with criminal gangs and corruption, but nothing threatening to overthrow your country. [b]Economy[/b] [u]Overall Wealth:[/u] 6. Opulence and obscene wealth define your nation. Your streets might not be paved with gold, but great monuments, beautiful works of art, and a large variety of public works stand testament to your economic power. Your government of course has the funds to do almost whatever it wants. [u]Urbanization:[/u] 2. Aside from your capital and perhaps one or two urban centers, you have a very highly rural population. There is likely some system such as serfdom with most people living off the land. [u]Agriculture:[/u] 5. You grow a variety of grains and vegetables and your farmers have developed a system of crop and field rotations. As such, they create a food surplus and your people are generally well nourished. [u]Notable Resources:[/u] Cloth, coal and peat, lead, large supply of sapphires [b]Military[/b] [u]Military Structure:[/u] 7. Relatively large noble warrior caste. Very effective, quick to mobilize, and fairly numerous, but difficult to replace if they suffer heavy losses. [u]Military Focus[/u] 1. Well-rounded and disciplined army with no outright strengths or specialties [u]Navy:[/u] 3. Average navy, has limited force projection capability [u]Military Leadership[/u] 10. Generals are scholars trained in the arts of leadership, logistics, and warfare; loyal and effective, but perhaps detached from the soldiers that they command [u]Military Reputation[/u] 8. Your military is known for straightforward thinking: they never resort to skullduggery and always feel the need to fight in open battle until they reach a decisive victory or defeat.[/hider] [quote=@Chenzor] Mind if I claim a roll? :)) [/quote] Can you handle this RP right now? No hard feelings my dude, but the way that Civilization is suspended has me somewhat worried about your ability to keep up with this one too. In other news, I would like to thank everyone for their interest. We've gotten to the point that we have quite a few rolls handed out, and even if only half of you made nations and became active then we'd have a pretty solid base. At this point I'm unfortunately going to have to stop handing out rolls to anyone else that would like to join. I will however start a waiting list for those that would like to join if we have openings later on down the line.