Redid my character from scratch [Hider=Chemashe] [b]CS: Adventurer[/b] [hider=Appearance] [img]http://blog-imgs-99.fc2.com/s/e/i/seiroganmania/matthew_kyrielite-045.jpg[/img] [img]http://vignette1.wikia.nocookie.net/typemoon/images/d/dc/ShielderGOState4.png[/img] [/hider] [b]Name:[/b] Chemashe “Mash” Cherub (surname pronouced Cher’ rhub) [b]Username:[/b] ‘Meren the Shieldmaiden’ [b]Age:[/b] 19 [b]Race:[/b] Human [b]Class and Level:[/b] Cleric 90 [b]Subclass and Level:[/b] Blacksmith 90 [b]Guild:[/b] N/A [b]Bio:[/b] Chemashe is a shy kind-hearted individual in real life, while her persona seemed to exude confidence, beneath the surface of the facade is a 19 year old girl whom had a bunch of strange hobbies, few friends and even fewer reasons to want fame. She was terrified of the spotlight but if there is one thing this girl likes more then anything it is the act of creation. Creating things just fills her up with a massive sense of satisfaction. Perhaps this is why she devoted herself to her blacksmithing and the supportive role of a cleric. It might be the deep seated issue she has of wanting to be in the shadows yet still perform the vital roles to make a well oiled machine. Of course this isn’t exactly going to be the case when you for one, are one of the best blacksmiths in the game due to your efficiency with lower mineral numbers yet still producing high quality goods. So she has some notoriety among players. This only served to grow when she crafted her shield for herself. She received quite a few bids from guardians to have such a shield… but… This was her magnum opus and nobody else was going to have it. She was going to be doing the protecting. Suffice to say even after the catastrophe she tries to keep to herself and just continue being the supportive player she has always been. Smithing having gotten more fun now that she herself was working the forge with her own hands. Her life was now so much more interesting. So much more people to help. She hoped at least they would want her help… Though that didn’t matter she still had to deal with the change in body mass... [b]Personality:[/b] Chemashe can be seen as a shy individual. She keeps her emotions to herself and generally just does her best to help from the shadows when it comes to teamwork. However due to her role as a frontline cleric she can't exactly do both. So on the battlefield she adopts a more stern yet somehow motherly persona, wanting the best for all those at the front of the battlefield because if the wall falls then the DPS, the supports and everyone else will fall. So she will make sure the wall never falls. Sacrificing herself to make sure that occurs. When someone has earned her trust she is much more approachable even bordering optimistic and smart. She works diligently even in the sidelines to make sure everyone has their best possible shot. Perhaps this is a reference to her [url=https://cdn.discordapp.com/attachments/303645471333810177/326792972035424266/cce14cd530edeb9bfdec498d84db535a.gif]real life self[/url], where she is always second fiddle but always happy with that. At least she tries her damn hardest. [hider=Equipment] [hider= Shield of the War Maiden] Shield of the War Maiden: This is a shield that she crafted through using her limited resources of phantasmal level drops from numerous raids. It is a sign of her humbleness from it being made from the scraps people left behind and yet also her craftsmanship, The high class of crafting is what granted her the title of shield bearer. Each part of the shields design gives a story of a raid due to the large variety of material used for the shield and her already high class craftsmanship gear. The shield is of a flawless quality such that even among phantasmal shields the defense it offers is immense. The shield also has another quality as the result of the material used. Its sheen acts almost as a repellent to magical influence causing magical projectiles to be reflected although they have a weaker amount of force then they did prior to reflection. The shape of the shield also lets it become useful as an offensive weapon when combined with a cleric's shield skills which is lucky as it's sheer size causes it to take two hands to wield. The edges function similar to rather blunt axes, allowing it to decapitate heads with enough force in an unlikely case. It is effectively the equivalent of a giant blunt weapon with edges. It's her shield though and she wouldn't have it any other way. -In game effects- Gives the wielder exceptionally increased defence when using the shield and blocking with the front of it. This shield is very much good at the defensive aspect considering it guards the entire body when used correctly, its size also means that hitting with cleric shield skills is easier. Magical projectiles are reflected at 25% of their original force, of course some attacks go past the shields defense or are just creation of solid constructs which are then thrown. In this case the shield will only function as a shield and no reflection shall occur. Has a moderate attack value equal to a low tier production class sword. Decreases Average Movement speed by 40% [/hider] [hider=Maiden of War set] This entire plate armour set is a production set that she produced using leftover high quality materials and phantasmal scraps along with a few other things she could find. It is essentially an example of her versatility with the forge as she used very few resources to get her intended result showing its efficiency. Though as a side result of this, Some of the armours potential armour rating had to be sacrificed due to lack of materials (it was originally intended to be full body armour) though it has since to prove slightly useful at offsetting her speed reduction by giving her a bit more freedom of movement. She wears a purple undersuit that has no stats in order to prevent the metal from wearing against her skin. This is because it makes the costume much more comfortable to wear while also preventing it from being too revealing. She discovered after the apocalypse that it was a separate garmet to the armour and thus she can leave it on while taking [url=https://s-media-cache-ak0.pinimg.com/originals/ab/95/bd/ab95bd0a6beff3243d83ac2156bf9f28.png]armour pieces off[/url]. Set Effect- 5 piece set Wearing the full set gives the user an additional 50% defense when equipping only shields as a weapon option.. Grants 30% resistance to status effects Decreases Cooldown of all healing skills by 5 seconds Maiden of War - Battle Dress This dress is purely metal and looks rather ornate with its engravings, It provides good defense to the lower body, the holes being located only on the front side because that side is protected by the shield usually so the sacrifice could be conceivably made in terms of defense in the front. Ingame effects- Grants a high amount of defense due to being plate armour. Grants the user 5% additional health gain from healing effects Grants the wearer access to the guardian skill. Maiden of War - Chestplate This chestplate is neatly carved and engraved. Unlike the metal dress portion, she made no exceptions or cuts to the metal used in order to create it, thus producing a shapely well crafted suit of armour to be worn that can protect the wearer effectively. It also helps push against the body in the right spots in order to help with breathing making sure the airways stay clear and vocalised. Ingame effects- Grants a high amount of defense due to being plate armour Grants the wearer an additional 5% defense Grants the wearer access to the guardian skill. Maiden of War - Gauntlets These gauntlets while mostly looking like silk gloves that extend from the the lower forearm to the hand. Actually feature metal on them that serves as a way to protect the arms from attacks. This was another part of the armour she had to make sacrifices on resulting in it being the least defensive part of her armour but it still works as intended granting her arms some protection. Ingame effects- Grants a moderate amount of defense due to being a plate/cloth mix Grants the wearer an additional 5% Attack Damage Grants the wearer access to the guardian skill. Maiden of War - Greaves These greaves have mutiple hinges to allow the legs to bend and function like normal preventing Meren from becoming even more encumbered then she would normally would be from wielding her shield. The clothe beneath them comes with the greaves and functions as a way to protect the skin from bare metal contact. Ingame effects- Grants a high amount of defense due to being plate armour Grants the wearer access to the guardian skill. Grants the wearer 5% movement speed Maiden of War - Heels These heels are a marvel of blacksmithing. Usually they would be a terrible idea for a tank to use, however she managed to make them well enough that they give enough support that they function similar to hiking boots and evne more so. She just thanks the world that this was a fantasy game otherwise her feet would really hurt… Ingame effects- Grants a high amount of defense due to being plate armour Makes the wielder immune to flinching effects as they ‘stand their ground firmly without fear’ They also help stabilize the shield making Meren lose less ground upon the enemy dealing blows to her shield. Grants 3% additional resistance to status effects [/hider] [hider=Blacksmith set (for those casual days and resting moments)] This is the set she wears for blacksmithing due to the bonuses that it gives and the fact that its much nicer and more comfortable to wear for longer periods than her war maiden armour. Which while comfy can become a little bit stiff after a day's work while also not being suitable enough for a forge due to the fact that the metal can heat up... [url=http://pixiv.navirank.com/jpg/553/55364987.jpg]Attire of the Pink Smith[/url]: In actually this is just cloth armor that she renamed and and started to wear, It grants barely any defensive values and as such is purely aesthetic save for the fact that when it is used to craft gear, it increases their potential quality by 20% Wyrmscale Apron: This blacksmithing apron is made out of what the name suggests. Wyrmscale it is made by the tanning of wyrmscale. It effectively protects the wearer against burn effects and increases production quality by 25% Blacksmith’s Seven tools: ‘A crucial tool for forging items, an essential tool for all blacksmiths. It can be equipped at any level, and can be customized to suit the Adventurer's needs.’ Meren prefers to use it as a more intricate kit. Though it still contains the bread and butter of blacksmithing, it also contains skin of a sand reptile and more for giving that professional finish to a job well done. Black rimmed Spectacles- These glasses serve to improve the eyesight of the wearer and provide a relaxation to the mental mindset of the user. They allow the user to see the intricate and fine details of a metal and thus use their tools more accurately. While Chamashe had to wear glasses outside of the game. The Catastrophe fixed her eyesight. Now she wears them for the +5% smithing quality increase and the fact that they feel nice on her face. [/hider] [/hider] [b]Spells/Skills list:[/b] [hider=Healing Spells] A moderate healing spell, it can be used on anybody. It heals them for about 10% of the casters maximum hp. The caster can even cast it on themselves. Meren/Chamashe uses this skill to top up her allies health on the front line regularly casting it with her other shield skills. 30 second cooldown A healing spell that heals the target for the total maximum health of the caster when they cast it. This makes this an extremely strong single target heal spell. Like most of her skills Meren/Chamashe cannot target herself with this effect. 4 hour cooldown. This passive works that whenever the player with this passive dies, all other players in the party recieve a 20% health and mana recovery. Effectively a last gift from the fallen comrade during the raid. Removes all debuffs from target player, she cannot target herself with this ability, it is purely useful for supporting allies that have become inflicted with debuffs. 1 minute cool-down. Removes one debuff from target player, one of her two healing skills that can target herself. Has a cooldown of 15 seconds. Requires the cleric to be stationary as they channel this spell (lucky for Chemashe/Meren she can hide behind her shield in order to stay protected.) It creates large defensive barrier spreading out and behind the cleric effectively protecting the party. It also turns the cleric into a huge target. One fully cast the sanctuary will remain for up to 5 minutes. Has a cooldown of 24 hours. [/hider] [Hider=Shield Skills] "Simply beat someone up with your equipped Shield. The damage dealt is not very high, but it has many effects such as disrupting troublesome attacks or the casting of magic spells, and daunting enemies." - Guess who's description A skill that involves charging headfirst into the enemy, it is effectively a much more faster to execute shield smash and can also be used as a defensive measure to quickly get in front of allies. It lets the wielder travel up to 6 meters at rather rapid speeds even with speed reduction. 'Shield Swing: Wielding a Shield, rush into an enemy and deal a heavy blow to an opponent. This skill consumes slightly more MP, but has a wider range of effect; if correctly positioned, the user can hit multiple enemies. The damage output of this skill depends on the Shield's Defence stat.' - Guess Who's Description. The upgraded varient of Shield Swing, this attack effectively involves rotating while holding the shield and smashing the blunt object into the enemies numerous times, causing varying amounts of damage though its nothing to scoff at. The main strength of this skill comes from how many enemies it is capable of hit, creating wide spread damage and also generating hate similarly to a guardian. 30 second cooldown A crippling blow to the head of the target with the blunt side of the shield. This skill causes a heavy stun due to the fact that it is a blow to the head of the target. It works more effective against armoured units due to the metal clashing against metal. The stun lasts for 3 seconds and the skill has a cooldown of 20 seconds This skill involves striking the shield into army of the enemy. Causing it to fragment and weaken cutting the enemies defence in half for 2 minutes. It has a 20 minute cooldown. This skill can be activated to cause a tempoary state of restlessness and energy. It causes her movement speed and attack speed to become doubled for 2 minutes however after that time. Her attack speed becomes halved fora minute after the skill ends. Lose 50% ATK when using bladed weapons Gain 50% Defence when using Shields. [/hider] [hider=Utility skills] Produces a floating light source capable of illuminating the surroundings. Lasts 10 minutes, 12 minute cooldown. Places an orb of light on the target enabling you to track their location on the way back. Good for marking enemies or allies to know where they are. Up to three can be present at any time. 10 second CD [/hider] [hider=Overskill (not activate)] To be revealed~! [/hider] [/hider] Done