[center][h3]GUARDS! GUARDS![/h3][/center] [i] ...So here is the deal my friend, you just saw something you weren’t suppose to, something big. I don’t know exactly what it was but now some of the most powerful men and women in this country wants your head, but let’s back up and explain what’s going on... [/i] [center]--------------------------------------------------------------------------[/center] The year is 476 but that doesn’t really matter to you, since this isn’t Earth history, and the number only indicates the years it has been since the destruction of a massive Empire that used to span the continent of Pralta, but even that is a bit out of your scope. Why it collapsed has been a subject of debate, be it evil emperors and heroes, mysterious wizards or simple politics (simple.. pfft); Either way, you live in the Republic of Relunski, once the heartlands of the old Praltic Empire. I’m not sure what you are doing there, perhaps a displaced noble or knight from the west neighboring Kingdom of Jarlton, maybe a local thief, or even one of those mysterious magic users that often hide so secretly in the forests that border the Newly formed Kingdom of Drun to the East… I suppose it doesn’t matter, since you are here in this realm of light fantasy, vague magic and high medieval aesthetic, and you just got hired. But enough of this backdrop, here is the run-down, you were persuaded to do a heist by a concerned politician of Relunski, (not very uncommon in the Republic) be it for gold or honor, that’s up to you and your sense of morals, however the job was botched and you somehow ended up being an unfortunte witness to an unspeakable crime… and to make matters worse, the criminals happened to be high enough to write you name on every sheet of bounty paper from the forests of Drun to the cities of Jarlton, north to the Herald's sea and south to the riverlands of Inaldia. Point is: you’re on the lamb, and what happens next is up to you and those also roped into this mess that might define the future of the entirety of Pralta, and your own head. [center]--------------------------------------------------------------------------[/center] I will be accepting five players to join in on this escapist adventure of political intrigue and high action set in a classical medieval romp of swords and splendor. Those accepted will be added to a discord channel, and if garnered enough attention I will make a helpful map. The RP will start with you being hired for the heist, and we will play through until you escape the scene of the crime, bounty’s high, and from there this adventure will take a more sandbox feel as the fate of all rests in the groups incapabl- very capable hands. As the GM I will be taking a light approach and only nudging here and there with my own characters, and setting scenes while the ultimate choices (and protagonists) will be in the hands of the player. To be considered for acceptance, please fill out the Character sheet and PM it to me while also stating interest in this thread. I will include a fun little optional questionnaire at the end of the CS that should be filled out in character. This is optional, but helps with the decision process and finding a cohesive group of heroes/...villains!? Well, I hope to see some interest! [hider=CS] Picture (optional): [b]Name: [/b] [b]Age:[/b] [b]Gender:[/b] [b]Nationality[/b] We have: - The medieval fantasy classic Jarltons and their very Arthurian aesthetic. - The war-mongering Drunnic, new to the world of nobility and a mosh posh of ethnicities from our local maps to even people seeking fortune from far away. -The Relunski, the Republic Peoples with a very large melting pot aesthetic in the major cities. They inherited the throne of the Praltic Empire, turning it into the seat of the Republic, where the rich families rule the poor. (it used to be much more fair, but lately the classism is overbearingly strong) -The People of the Drunnic-Relunski Forest, often called the Shimmering Woods. These are simple who live in spaced out hamlets, and more often than not know a witch or wizard hiding out in the woods, or at least the legend of one. -Mysterious Inaldian, a country far past the rivers of the south, these people are from the harsh deserts and growing plains. - ot so much a nationality but a race, the Yarings are a human hybrid known to have extremely pale skin, red eyes and a shorter stance than most. They are typically hated due to the stereotype towards crime and violence and are the result of babies cursed by mischievous fairies found on the Yaryys Islands in the northern Herald sea. They say back in the old Empire, Yarings were created on purpose to be slaves in the later years and some even claim that their uprisings at the end of the Empire’s life caused the collapse and start of the chaos that followed. It is rumored some old technology found in ruins used to be tools slavers created to bend the will of Yarings. Occupation: Personality: (can opt out of this and answer Questionnaire instead, or both) Skills and Abilities: Weaknesses: Equipment: Background: [/hider] [hider=Questionnaire] What are you doing in Relunski’s capital, Vesvolla? How do you feel about Yarrings? Your mother is dying of sickness, there is a known medication but the only person known to have it is also dying of the same sickness, what do you do? You are starving, you haven’t eaten in days, you have no money and you find yourself in the marketplace, what do you do? You are on a small boat after the sinking of your ship, it is overfilled with people and far beyond its capacity limit to the point it is only a few inches above the water line. You come across other individuals who have abandoned ship as well, their bodies tiring from staying afloat. They ask you to toss your rope to them so they can join you on the boat, but it would surely sink. What do you do? You find yourself in prison, what happened? What is worth fighting for? What is worth dying for? Have you ever killed? Would you consider this murder? If your advice leads to the death of someone else, who is responsible for what? Who holds the power of the populace, and who should hold power of the populace? How do you feel about magic? You are retiring from an adventurer's life, what do you do with the rest of your days? You are in an army at war, what role best suits you? If you know you can get away with a lie, would you do it? [/hider] (Heavily inspired by Michael J. Sullivan's "The Riyria Revelations")