I think I've fixed the problems now at least. Again, I don't think I need to add anything about it being able to be overpowered if an opponent is that strong, since the NP is Rank B and the ones who can deal with it generally has stuff specifically listing that they can bypass this type of defense. [hider=Servant: Assassin][center][img]https://cdn.discordapp.com/attachments/156808813687603201/327953468381855765/Servant_small.png[/img][h2][color=gold][url=https://soundcloud.com/daniel-fox-469439568/eiyuu-senki-inti-raimi]"The Young Decieving Bride"[/url][/color][/h2][b]Name[/b] - Philotis [b]Class[/b] - Assassin [b]Gender[/b] - Female [b]Alignment[/b] - Chaotic/Good [h3]History[/h3]The story of Philotis dates back to when the conflict between Romans and the Gauls had begun to tip in the Gauls favor. They were barbarians who plundered what they could and cared not for whose blood had to be spilled for them to acquire their loot. After a successful attack on Rome that had left the land weakened, it was only but a matter of time for their second onslaught. When news that their armies had been stationed outside town reached the Romans, demands were beginning to be made. If they were to send their youthful women and virgins as brides for the Gauls, then the assault would cease, and the Romans would be left alone for the time being. It was when these news arrived that the lone slave girl Philotis confronted the council and provided an alternative that could claim a victory for them. She selflessly proposed that she and the other women were to be sent to the Gauls, decorated in gold and trinkets benefitting of gifts for the arrogant forces, giving them a preemptive taste of victory. However, rather than letting that flavor last in their minds, they would take advantage of the festivities provided by the brides presence, and intoxicate them with alcohol. With Philotis leading the plan, they danced and entertained the men until nightfall, after which the women would sneak around to steal away the weapons of the aggressors to render them both clueless and without arms. Under the dark sky, Philotis would go outside and climb up a fig-tree with a torch lit in her hand, signaling to the Romans of their own chance at victory, a secret symbol known only by her and the council she had cooperated with to keep it all under wraps for tonight. Success came their way, as the Roman warriors rode in and slaughtered the barbaric Gauls, granting victory not from strength in men, but by the cunning actions of a slave girl. [h3]Personality[/h3]Philotis is the very definition of headstrong. Having managed to overcome the poor conditions in which she was raised and risen to become an icon of the success that can be seen even during the most dire of circumstances is reflected in all aspects of her being. She walks with confidence and carries herself with pride, but isn't one to look down on those in a lesser situation. The sympathetic nature that comes from having experienced the life of a slave herself is something that will never disappear. She is partial to the company of women, being able to form strong bonds with them with greater ease than she has with men. Rather than a distaste for men, she has a preference for women when it comes to friends. In front of men, she will often keep herself from displaying any weakness, as it'd be an embarassment with how many look up to her. The young body she possesses has yet to keep her from being aware of the symbol that she is to others, and cares little of her being but a footnote in history to the grand world itself. That isn't to say she feels insulted when having to act in other ways. She is very much aware of her own feminine charms and the benefits that come with it, and will gladly flaunt it if it seems like it would be beneficial. Displaying fake vunerabilities only to turn the tables once she has gotten what she wants is an exercise of the mind that she's grown to enjoy. While it eases her into talking with men, it can also be troublesome from their perspective, as it can be hard to tell when she's being her 'real' self when she isn't willing to show it to them normally. [h3]Weapon[/h3][b]Caprificus Torch[/b] While according to legend it had been nothing but an ordinary torch, the association it has carried with the events of the fateful night has manifested in the form of 'Communication'. It isn't more effective than a club in direct combat, but it allows the user to communicate with a designated target through the fire that's lit atop the wrapped cloth. [h3]Parameters[/h3][b]STR[/b] - E [b]CON[/b] - E [b]AGI[/b] - B [b]MGI[/b] - D [b]LCK[/b] - B [h3]Class Skills[/h3][b]Presence Concealment - N/A[/b] The Presence Concealment Skill has been lost due to her 'Espionage' Skill. [h3]Personal Skills[/h3][b]Sisterly Bond - B[/b] This skill allows Philotis to create unbreakable bonds with other women, providing protection from supernatural sources of doubt and magical interference that would come between them ranked at B or lower. This extends mutually to both Philotis and the one she has bonded with. Breaking the bond after it has been established requires either an interpersonal reason without magical influence from outside parties or similar enhancements. [b]Espionage - B+[/b] While not possessing the physical concealing nature of Presence Concealment, Espionage allows Philotis to be seen as a non-aggressor and garner a level of trust when in the presence of her target. Blatant attacks or clear accusations from those she's attempting to blend in amongst will cancel the Skill. The effectiveness of this is increased when used on men exclusively. [b]Charisma - C[/b] Due to her nature being that of a deceptive woman, the skill manifests in different ways depending on the sex of the target. Men may fall prey to her lustful nature, as she's prone to seduce them as long as there is something to be gained. Women however, especially youthful ones, are drawn to her independant nature, forming a 'Sisterly Bond' with ease. Universally however, the skill provides a demand for respect when desired. [b]Alchoholic Fruit - C+[/b] To decieve a man, it's simpler to do so when their critical thinking has been lowered. The reasoning behind using alcohol as a tool is one that has appeared in multiple legends. However, Philotis application of the Skill has been lowered due to the dependance on others to accomplish tasks involving it. She is not capable of preforming the Skill alone, but is readily proficient in it with the assistance of others. When preforming it near the vicinity of one who she has formed a 'Sisterly Bond' with, the modifier is enhanced. As the intoxication was something that occured in her presence, the Skill has manifested as pheromone-based, carrying with it the weaknesses that come as a result. [h2]Noble Phantasm[/h2][h3]Nonae Caprotinae[/h3][i][b]Feast of Juno Caprotina[/b][/i] Rank - B NP Type: Anti-Army Range - 20-50 Maximum Number of Targets - 1-500. Description - Rather than simply being grounded in the historical event itself, this Noble Phantasm draws many aspects from the festival that spawned from the event itself. It takes the form of a single seed that is planted in the ground beneath, growing at a rapid pace into a splendid fig-tree that establishes a bounded field with its presence. Everyone who is caught inside becomes unable to cause harm to either party, the effect extending as far as summoned creatures. Regardless of intent, an action that would result in sufficient physical harm will be entirely nullified. The Bounded Field lasts until daybreak, after which the tree will wilt. As a consequence, the skill cannot be activated when the sun is up, creating a dynamic that requires preparation for its use.. The purpose behind the skill is to force a wait for reinforcements from both sides. While those who were originally caught in the Bounded Field are unable to commit heavy aggression, those who enter afters it activation are immune to the effects of it, thus being able to run rampant on those within it. If one is to escape the Bounded Field through the means of a different Noble Phantasm or Command Spell, then those individual(s) are still considered to have been part of the Bounded Field, and thus not counting as 'reinforcements'. Replicating sunrays will not end the effects of the Noble Phantasm, however turning the earth or moving the sun to shine on their current location will cause the fig-tree to wilt. Imitations of the sun itself will cause the same effect if sofisticated enough in design. While direct harm cannot be done, mental manipulation and such things are not prevented.[/center][/hider]