Redid some parts of my Character [@Suku] [hider=Galahad | Guardian (WIP)] [center]▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ [img]https://vignette4.wikia.nocookie.net/ayakashi-ghost-guild/images/2/28/Crusader_Full_Render.png/revision/latest?cb=20140718042948[/img] ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ [/center] [u][b]Basic Infomation:[/b][/u] Kusanagi Yuutav "Duke Galahad, the Questing Knight" Human, age 23 Level 90 Guardian Level 88 Noble [u][b]History[/b][/u] Ever since he was young, Yuuta had been enthralled by Arthurian tales and stories he would read from his local library. The boy found something so heroic and so noble about the fantastical knights that it would leave a lasting impression on him. Unconsciously, he attempted to emulate the actions and manners of what he perceived to be a true knight, virtuous, noble, heroic and brave. Unsurprisingly, Yuuta’s love of knights translated well into games where he would always be seen wearing some type of heavy armor with a shield in one hand and a lance or sword in the other. The digital knight found pleasure in role playing in games like the heroes he’d still read and research in his free time, and Elder Tales was no exception. Taking a knightly name for himself, “Galahad” spent a great deal of time playing the game and eventually gained a reputation for the completion of so many quests including the trivial side and radiant quests. Such actions thus earned him the unofficial nickname “the Questing Knight”. Much of his equipment and abilities are actually quest rewards of some form or another. Diving deep into role playing, Elder Tale allowed him to really become the knights he had read about and adore, even picking a questionably useful subclass of “Noble” to help with it and rose to the rank of “Duke”. In due time, Yuuta joined a guild of fellow knights called “Fate Grand Order”. Although Yuuta rose through the ranks and gained a reputation as a chivalric fighter, the Order was torn apart by internal strife and members leaving for real life reasons until all that was left of the guild was Yuuta who, as he often did, made the ending like that of a story. Taking the sword that once represented the guild, he stuck it into a stone in a forest clearing with a text below stating “To whom draws the blade, doth whom become legend.” To this day, Yuuta has no idea if the sword is still there or has since been taken. When the Catastrophe came, it hit Yuuta with a mix of excitement but mostly shock, now realizing he would never be able to live out the life he wished. Needless to say, he went a little crazy and just wandered around in a haze like so many in the opening days before he fell off a bridge and into a river. He didn’t even make an attempt to swim back up but as he did, he hear a voice whisper in his ear and as he await respawning, he saw the figure of a woman who called for him to drink from her chalice. Something within him told Yuuta immediately that this woman as the “Lady of the Lake” he had read about in so many quests and text even if he couldn’t explain the feeling or realization. It's said that at that point he kneeled before her and swore a knightly oath to her to which he drank deeply from the holy waters of the chalice. When Yuuta awoken, he had now fully taken on the mantle of his digital persona; where Yuuta had drowned in the lake, Galahad arose in his place, invigorated with the strength and blessing that seems to go far beyond the simple buff he had in game. [b][u]Personality[/u][/b] Yuuta as a person is a fairly level headed guy sometimes to the point of apathy. This side comes out the most when facing down danger as his permanent status affects make him unable to feel fear which is strange even to him. He still strives to live up to some form of the knight vows and virtues with some leeway on some areas but what sets him out the most is his devotion to a divine patron. Everyday he offers prayers to the Lady he speaks of and dedicates his victories in her name. While this has certainly marked him out as an eccentric individual by most, Yuuta takes pleasure in knowing he has someone watching out for him in this new world. [u][i]Equipment[/i][/u] [hider=Frozen Auric Armor of Lost Knights] [i]Amongst the Lander’s nobility, there is a popular tale of a group of knights who once tried to find the kidnapped heir of a lost kingdom. However, the knights were unsuccessful and had tragedy after mishap happen to them until they began to drop one by one in the clearing of a frozen forest, their souls trapped within their armors. Those who have recovered their armor from the questline receive it as an completion reward. It stalwart defense also provides a constant aura of ice damage to enemies but ironically it has a weakness against ice-based attacks. [/i][/hider] [hider=Blessed Astral Warsword] [i]Normally a two handed sword, Galahad’s strength and gauntlets allows him to wield this massive magnificent blade. Forged under starlight using meteoric ores, the blade gives a natural boost to attacks and is imbued with a buff that gives bonus damage to the undead and ethereal enemies. After completing the quest , Galahad picked the reward which blessed his holy blade, making it even stronger against undead and etheral units as well as having a perpetual glow around it. [/i][/hider][hider=Venerable Dragonslayer Lance] [i]Killing a dragon is no easy task and only those who use the proper equipment stand a chance to survive the encounter. Galahad uses this lance exclusively on horseback where he can get the most out of its charge bonus. Comes with natural armor piercing damage and deals extra damage to dragon-class enemies. The Venerable prefix means it can slowly repair itself if given time.[/i] [/hider][hider=Ancient Ironwood Shield] [i]In an age long past once lived a mighty warrior who the rival mages of his mage-king, wielding a shield of deceptively durable ancient ironwood that protected him from magic as he hunted down witches and wizards in the name of his liege. However, his loyalty was to be his undoing as himself was killed by the mage-king he so dutifully serve as the mage-king became paranoid with power. A kite shield made of thick Ancient Ironwood that is stronger than steel but as light as wood. Its faded glory still shows in the dulled silver outline and the faded dragon crest on it and is a testament to the artisan who crafted the shield. Although its physical resistance is weaker than similar shields of its class, it can negate nearly any magical attack and even attacks made by enchanted weapons. [/i][/hider] [hider=] [i]One day, Old Ironclad Knights arose from the depths of Castle Karlgoth and silent assumed positions amongst the castle guard. No one knew where they came from but their stoic defense of castle time and time again proved them invaluable warriors until a wizard banished them all back from whence they came. Obtainable by exploring the Ruins of Castle Karlgoth, these gauntlets are so strong that they give a buff to parrying and countering enemy attacks. Indeed, some have even forsaken a shield in favor of just using these armor plates to deflect attacks. [/i][/hider] [hider=Martyr's Halo] [i]Floating just above Galahad’s head, this piece of headgear reduces all critical damage and works especially well against head shots. It has a secondary effect of providing all allies in a radius the buff when Galahad is slain in combat. Also good at providing light. [/i][/hider] [hider=Last Banner of Eden] [i]An item Galahad acquired ages ago but as kept. When the banner is planted down in the ground, it forms a protective ring that heals anyone inside of it as well as providing a small defense boost. A popular strategy is to use this in narrow places along side with hate skills to effectively block off a hallway in a dungeon[/i][/hider] [hider=Barded Demigryph Mount] [i]Although incapable of flight like true gryphons, Demigryphs are still terrifying and loyal mounts on the ground in their own right. For unlike horses, they do not fear combat and their sharp talons and beaks are more than capable of fighting just as well if not better than their riders. There are many tales of demigryphs ripping apart their rider’s killers after they had been killed.[/i][/hider] [u][b]Skills/Abilities[/b][/u] [hider=Non Canon Skills] [i]The Clarion Call is sounded and knights flock to it. Every person hears a different instrument - some hear chimes, others bells, others a horn and even those who hear the songs of the gods themselves - but those who hear will instantly know what it is. The caster is given a speed buff to heed the call and rush to battle.[/i] [i]The Lady protects those who serve her dutifully. This passive ability gives a buff to health, health and stamina regeneration and strength to those who have completed a long and difficult quest line and have drank from her Grail at the climax. Holy light radiates from within the person, making them generate more hate towards undead and demonic foes who swarm to him like moths but Galahad is more than ready to face them. There is little doubt that this powerful passive is one of the reasons why Louen is considered to be one of the strongest fighters in the area and also how he is able to use a greatsword in one hand.[/i] [i]Another passive which grants Galahad the fearlessness required to charge down any foe. It completely denies the Fear status effect and reduces the effect of other mental statuses. However, it seems to have made Galahad actually fearlessly brave to the point of jackassery.[/i] [i]By lighting one's soul aflame, one will attract all manners of things to it; even monsters. This ability effectively “steals” the Hate from allies and puts it all one a single person (usually the caster). It is characterized by the blinding light that appears when activating the spell.[/i] [i]Also known as the Suicide Knight spell, this spell rapidly drains the life of the one who casted it and generates so much hate that even raid bosses will focus down the person and any damage is exponentially multiplied against the caster.. In return however, it grants the user dramatically increased attack power to the point they can hew through multiple enemies at once. A true last stand ability.[/i] [/hider] [hider=Overskill (Not yet Discovered)] Using the Noble subclass as a base and with his reputation, victories and roars of valor, Galahad can cause Landers to gain XP at the same level as Adventurers and gain a sudden increase of weapon proficient allowing even farmers to become soldiers. This is undoubtedly a powerful skill if not an abnormal Overskill as it doesn't directly focus on Galahad. [/hider] [/hider]