CS: Adventurer Appearance: He is 6ft 2, and just around the average weight for his height. [hider=What he looks like] [img]http://i.imgur.com/YpS3At5.jpg[/img] [/hider] Name: Arthur Cunningham Username: Aries "The Triumphant Reaper" (He does not maintain the nickname on the Japanese server.) Age: 18 Race: Human Class and Level:Assassin Level 90 Subclass and Level: Level 90 Gladiator Guild: N/A Bio: Arthur, as his name suggests, is not native to Japan despite playing Elder Tale on the Japanese server. His story begins in the nation of Great Britain, being born in the countryside being a brother to 8 sisters. Being the third oldest in the household, he found his life to be a constant case of having to protect his younger siblings, and having to constantly pander to his two older siblings, which made him find himself in a limbo of sorts, where he could never truly find the companionship he desired from his family, or never find somebody that he could associate with and look up to, somebody in the same situation as him. Having reached the young age of 9, his family had moved to the nearby city of York in the name of work, which is where Arthur first began to go to a public school. Although he was smart, his social inexperience made him find himself unable to find anybody to speak to, and as a result, he was mistakenly taken for somebody who was antisocial when in fact, he was just shy and lacking in ability in conversation. This lead to a bad development for Arthur, who mistakenly saw his own lack of popularity as something that stemmed from his own superiority which led him to him possessing a large ego. In his secondary school was where Arthur luckily found his friends due to the fresh start that he received, and this is where he first encountered Elder Tale. Firstly dismissing it as a waste of time and a 'trashy rpg', his friends pestered him to try it and despite his initial criticisms, he became hooked on the gameplay and the escape from reality it provided, as he could never truly fit in with those around him, and instead, he could be whoever he wanted within this virtual world of his. It was a nice escape from life and the stress that his studies were placing on him. Due to his enjoyment of the game, he found new motivation for life and found himself trying exceptionally hard in his studies, leading to him graduating his secondary school with extremely good grades, allowing him to get into the college he desired. He saw it as bizzare, as games were usually things that prevented you from achieving what you wanted, and as things used for procrasination, but as he found himself using the experience as something to drive him, and aspiring to be like the character he created, he found himself improving his social skills and his circle of friends. Arthur had gotten so into the game that he had gained notoriety as one of the servers best pvpers, even earning the nickname as the "Triumphant Reaper" due to his extremely high w/l ratio and his usage of a scythe, something that was rare amongst players of the assassin class, as they tended to opt for stealthier, smaller weapons. A short time before the novasphere pioneers, Arthur had chose to go to university in Japan due to an international scholarship that he'd received. Having taken the language, he was somewhat fluent yet he found himself struggling to speak in advanced terms, so he ended up coming to Japan in order to find himself gaining a stronger grasp of the language. Unluckily for him however, the apocalypse occurred sometime after he had transferred his account to the Japanese server, leaving Arthur stranded in a new world without many friends or anyone he knew. He found himself up to the challenge however, he had always desired a new start in life. Personality: Arthur is an extremely unique individual in a number of regards. The most notable trait about Arthur is his massive ego and superiority complex. He believes himself to be better than the majority of people at whatever he does, and only acknowledges those who are able to prove that they are better than him in that field. However, this complex is not always evident, as he doesn't often state his actual beliefs in this regard unless provoked on the matter. This lead him to have a reputation in PvP as somebody who was exceptionally humble even though the opposite was the case. Arthur has changed significantly since encountering the world of Elder Tale as well. Whilst he used to be introverted for the most part, he finds himself being a strong social figure and constantly trying to find jokes and happiness in everything that happened to him. This was extremely prominent in his raiding parties, and although he wasn't part of a guild, he found himself being continuously invited to numerous large raids due to the reputation he had gathered as somebody who made the mood of boss fights that much better. Despite his ego, Arthur himself is somebody who is incredibly analytical and intelligent. This showed in his studies and school grades, and continues to show through elder tale. When he isn't angry, he finds himself with exceptional decision making ability in social and combat scenarios. Arthur is not all fun and smiles however. He has severe flaws, namely in narcissism and extremely bad anger issues. One thing that he was not able to overcome in the changes that he made with himself was his extremely bad temper, and he finds this coming out at the worst of times. Whilst he is able to suppress it when around significant company, he finds himself blinded by rage when something greatly upsets him, and this leads him to do things that are completely uncharacteristic of him, or of the Arthur that most people are familiar with. Whether this rage will carry on through the game and lead him to do something he will greatly regret is uncertain. Equipment: [hider=Telvaryne's Gravekeeper Scythe Blade] The great graveyards and mausoleums of the city of Mortalor have always been juicy targets for necromancers to raise undead legions to fight for them. As such, the grave-keepers of Mortalor are trained and renowned for the use of their signature weapon, the Mortalor Scythe Blade. And amongst them, Telvayrne was the greatest Grave-master of their Order of Black knights. Although a silver curved blade at first glace, those trained in it can whip its handle and blade out to full length. Its silvered edge shines like the moon and deals additional damage to magic users and the undead, much to the shame of the Grave-keepers of Mortalor. Has a 6% chance to interrupt a spell/ability cast. Does 25% additional damage to magic users and the undead. Phantasmal Tier Item. Was obtained by Arthur in a server wide pvp tournament in which the winner was to obtain a phantasmal weapon of their class. As Arthur was able to undertake a clutch victory, he was rewarded with the scythe and it has been his companion ever since. [img]http://i.imgur.com/LJBmwB6.jpg[/img] [/hider] [hider=Reapers Hand-wraps] These production class hand-wraps were specifically designed for scythe users, and as a result, give a 15% bonus to damage dealt by scythes. Arthur sees them as efficient and uses them without much chagrin despite their mere production class level. [/hider] [hider=Boots of the Prince of Bel Alihar] "Prince Jorhad Alakmed was a traveller of many lands and teller of many tales. The footwear of the eccentric "Fresh Prince of Bal Alihar" gives a bonus to both movement speed and jump boost to those who wear it although its colourful design makes it stand out like a sore thumb in many situations" 20% bonus to jump height and movement speed. Artifact Class. [/hider] [hider=Cloak of the Champion] An artifact class item only given to those who were able to complete 100 consecutive arena victories. It doesn't give any bonuses, it just looks really cool. [/hider] [hider=Undead Shadowwalker Armour] Created under the reign of the mad King Volnyr, the Shadow-walkers were made to be the extension of his very will and the embodiment of his iron grip on his subjects. Whenever there had been a rebellion, the King always sent his Shadow walkers in first due to their unshakeable loyalty to him. Even when their king turned to necromancy to extend his terrible life, they too followed him into the ritual chambers to become cursed with undeath. With nothing else left to loose, they continued to serve their crazed king with devotion and zeal never before seen in the kingdom. But in the end, it was their loyalty and oath of duty that became their undoing as a champion of a rival mage-king whose name has been long forgotten slew them all, their magical undead attacks unable to pierce his ironwood shield and the champion slew their king. The armour is extremely popular amongst assassins and classes which use light armor extensively as not only does i provide good protection without sacrificing mobility, but it also nullifies any psychological status effects from undead-type enemies. Although slightly rotted it remains a comfortable choice for assassins especially as it provides great boost to their stealth skills and is infamous amongst PVP guilds for allows killers to hide in shadows without any notice from their targets. [/hider] Spells/Skills list: [hider=Canon] Accel Fang Assassinate Sweeper Deadly Dance Extermination Shake Off Trinket Walk Dark Vision Hide Walk [/hider] [hider=Non-Canon] Reap [i]A sweeping aoe attack that deals damage in an arc. Does 1.2x the damage a normal attack would with a short cooldown and cast time.[/i] Marked for death [i]It targets one user and increases the damage dealt to this player by the user by 40%. At the same time, it prevents the user from attacking any other target than the one marked, and has a long cooldown. 30 sec duration[/i] Lifehunt [i]Passing a hand along the blade of the weapon, the caster can steal the HP, Stamina and Mana of their target and apply weakening debuffs as if stealing their very life force [/i] Equalize [i]A spell that only works when the user has a lower HP than the enemy that it is currently engaging. For every 1% less HP at the cast time, the user gains a 1% dmg increase against the entity that it is cast against. Once an equal percentage of health has been reached, the bonus is removed. [/i] Blessing of the Gladiator [i]A passive that gives the user a 20% increase to HP and MP when engaged in PvP combat.[/i] Gladiator Challenge [i]Challenge a single opponent to a fight to the death. Players/enemies outside this challenge cannot interfere until the battle is over [/i] [/hider] [hider=Overskill] ??? to be discovered [/hider]