[@Indy Cooper]Get a 20mm Auto Cannon, or a Tylon Assault Rifle. Either one will do. [@Jbcool] [hider=Species History] [i]“Our homeworld may be bad now, but if you lived here 630 cycles (1000 Earth years) or so ago, and looked at our world today, you’d think it was some sort of paradise.” ~ Unknown Tylon Microbiologist[/i] The past 5 generations of Tylons are a psionically awakened race born of unbridled violence and destruction. Their world having been turned into a nuclear wasteland, a parting gift from their ancestors, whose vast, intergalactic Empire turned on itself, and collapsed within a measly span of 6 Earth hours. While the Tilonan Imporiakt are long gone, their descendants have survived and endured the harsh and deadly environment of Altonoch, their homeworld placed within the Atrix system deep within the Andromeda Galaxy. Upon the destruction of the ancient Tilonan Imporiakt, and the loss of 99,9% of the Tylon population across the stars, those that survived, hid in vast underground cities in the tens of thousands just before the Petracite Bombs fell 1500 years prior. The survivors underwent massive genetic manipulation in preparation of what the new world that they would resurface on would throw upon them, making them faster and stronger than what they were before. This preparation proved paramount, as there shelters had long started to lose power, and wouldn’t have been able to sustain their inhabitants for much longer, as they were only built to sustain life for 200 years. The world that greeted then was far more dangerous than they they had anticipated. Mutated monstrosities and plant life ruled the lands, radiation filled the land, the oceans, and the skies, and mutated survivors who couldn’t make it to the shelters, slaughtered each other for resources and sport. As the reemergence of the new, reengineered Tylons came to light, it was as if the entire planet turned against them. During these trying times, a Tylon rose from the ranks of settlers and wastelanders by the name of Kronos Gurik, who quickly, and violently, made a name for himself as a gun for hire. And as his reputation reached across the lands from one village to the next, more and more people began to follow him. It wasn’t long before he founded his own settlement from the remnants of MegaCity 7, an ancient city, filled with old world technology. It was from then on, from the soil of MegaCity 7, the Tylon Confederation would be founded, under the rule of Supreme Commander Kronos Gurik.[/hider] [hider=The Tylon Confederation] [center][img]http://i333.photobucket.com/albums/m382/aisherlock/steampunk_bounty_hunter_flag_by_fullmetalvamp-d41nxs1_zps9e1cd3e5.jpg[/img][/center] [i]“For every Tylon that was killed on the field of battle, we would lose 50 of our own. At first, we wondered if it was our technology, or our strategy that was our downfall. But we realized too late, that it was our resolve. Unlike them, we feared death…” ~ Draconian General Ro´Volt De´Harvt - 25th Ceremonial Army[/i] Founded on the hostile world of Altonoch, the TCF are a vast Militaristic Faction and Federal Member of the Andromedan Federation, as it is known by the Milky Way community, which is an interstellar (soon to be intergalactic with the advent of the Quanta Drive) alliance of empires and factions based in the Andromeda Galaxy. The TCF form a vital part of the AF military, specifically in ground and naval forces (with some help from the Draconians when it comes to the navy). They are the go to military force when certain conflicts or interstellar wars arise, but that reputation and trust came with a massive price. Their history is rich in tales of gruesome battle, from their earliest on their own homeworld, to the latest interstellar conflicts. The most well known and bloodiest of their wars, was the First Contact war, or as their former enemies, now closest allies the Draconians refer to it as, The Tylonian Conflict. The Tylonian Conflict spanned approximately 4 Earth years, some 500 years ago, soon after the Tylon’s rediscovery of Hyperspace Travel. It was spurred on soon after Draconian exploration vessels discovered a Tylon Dreadnaught battling against a fleet of Tylon Pirate Vessels, followed by several weeks of long distance observation. There was no first diplomatic contact, no negotiations. The Draconians began an hit and run campaign, threatened by the histories of the Tylon from a loose educational text that they intercepted from a Tylon transmission. They targeted Tylon cargo vessels and isolated outpost stations, attempting to halt Tylon expansion and instil fear. [i]“One of my greatest regrets as Primarch was making the decision to initiate that campaign. We bit the Devil in the ass.” ~ Draconian Primarch of the Green[/i] [i]“The only beings that have the right to kill a Tylon, are the Tylons themselves…” ~ Supreme Commander of the TCF, Kronos Gurik[/i] The Tylons, angered by the the loss of life to the unknown xenos, retaliated with a massive conquest campaign. 24 Draconian worlds, were under siege within one earth week, and 18 of those worlds, were conquered within the month. The Draconians, who have seen a Golden Age of peace that lasted 100 years, have not seen conflict in a long time. They’re ground forces were quickly and mercilessly decimated, one battle after the other, as the Draconian Generals only obtained the rank through ceremony, rather than experience. And their weapons, were made intimidate, not kill. Tylon weapons, were weapons of war. Something that the Draconians later realised. As the inexperienced Draconian armies crumbled to the marching of the Tylon War Machine, new fresh faces emerged from the rubble to take the fight back to the Tylons, and turn the tide of the war. After a year of countless losses, both naval and terrestrial, the tide had turned, and the war came to a stand still. Out of desperation, a Draconian Garrison Commander, who’s peers attempted to tarnish his reputation, was promoted to Admiral. His tactical genius was needed to counter the multitude of Tylon fleets that orbited their worlds. New Generals took the place of the old, pampered medal wearers. And new military technologies were invented to bring the Tylons to their knees. But it was all fruitless in the end. The war had stagnated, and had it continued any longer, it would have ended in the genocide of an entire species. The war ended with the help of Alma Gurik, Kronos’ heir, and most prized child. After defeating her father in a grueling duel, she took the mantle of Supreme Commander, and immediately called for negotiations with the Draconians. The First Contact War is important, because it was the very foundation of the Andromedan Federation. The War had cost the lives of 12 billion beings, Tylon and Draconian combined. Both races vowed to make sure that nothing like that happened ever again. But in regards to the War, like any species, the TCF thrived from it, and became far more advanced than before as they raced the Draconians to build the better guns and better ships. The battles that were waged within that war had garnered much respect for the Tylon Armies, as the premium ground forces to call upon. --- The TCF as a whole was born from the war torn ruins of the old Tylonian Empire, and continues to thrive in battle to this day. But what are they like culturally? Let's start with their form of government. The TCF are an Imperial Autocracy, where the Supreme Commander can be selected from heirdom, military promotion, or a Right of Challenge. The Supreme Commander is surrounded by a Council of individuals that provide advice on all fields, from the military, to agriculture, science, and even xeno diplomacy. But regardless of that, the SC always has the final say. And what about the people? Tylons are a patriotic people with a strange idea of freedom. To them freedom is earned through duty, whether it be military, scientific, or civil. Everyone must earn their freedom through conscripted service. Freedom isn’t something to be given to the useless. As such, Tylon children are raised in military academies, where they spend their youth studying useful subjects based on a profession of their choosing, and training to be competent combatants. Once they are of age, they are thrusted into their professions, and begin their 100 year service to the TCF. Because of this particular attitude, Tylons tend to struggle with civilian family life, and quickly grow bored as they start to search for new ventures within their experienced professions, be it soldiers or scientists and engineers. Tylon mercenaries are extremely common outside of TCF territories Another interesting aspect of the TCF as a whole, is their lack of currency. They trade in material items instead of virtual credits or some form of physical money. Such objects to them have no value, and prefer tit-for-tat, even on diplomatic scales, rather than currency. As it’s easier to determine the value of the items on the table, than a piece of plastic that states some arbitrary number. Because of this, Tylons outside of TCF territory, tend to be either really confused, or offended when offered money in exchange for an item. [i]“Get that plastic thing out of my face! If you want to trade, bring me something of actual value.”[/i] Another important aspect, is ceremonial suicide. Their patriotism reaches its extreme here, as Tylons commit suicide when they begin to grow too old and grow weak, as to not be a burden to the future generation. Some do it when alone, out of the public eye. But others perform what is known as the Parting, a massive festival of death, as Tylons who have grown too old kill themselves in public squares in front of the new generation. Unlike what you’d think to yourself, this is a highly rejoiced event. But there are those that go out of their way to avoid dying alone in their home or alongside others with everyone watching, they go about the mercenary life, searching for opponents worthy enough to end their lives. They’d rather die in battle, than put a gun in their mouth.[/hider] [hider=Species Anatomy] [hider=Male][center][img]http://i333.photobucket.com/albums/m382/aisherlock/angrygrey_by_erenarik-d4mqw5n_zps6c4effca.jpg[/img][/center][/hider] [hider=Female][center][img]http://i333.photobucket.com/albums/m382/aisherlock/ArayaProg1.png[/img][/center] This one is my own work, but like a dumbass I lost my project file...[/hider] The Tylons, officially refered to as Tylonians are a genetically engineered humanoid mammal-amphibian species that hails from a now destroyed Waterworld known as Altonoch in the Atrix Dual-Star system. They stand at approximately from 7 to 9 feet tall, with their skin pigmentation varying between blue, yellow, and green hues, with some rare albino cases. They have noseless faces that are replaced with a hard nasal bone that channels the nasal canals just below the corners of the eyes. The eyes themselves are entirely just large black pupils. Their hands have 3 fingers and a thumb each, while each foot has 4 toes. Due to the current, radioactively volatile nature of their home planet, the Tylons have and engineered genome that provides them with a natural resistance to radiation of up to 10 Sv (which is fatal for a human in between 30 minutes to 14 Earth days). The heavy gravitational pull of Altonoch (which is 2.5 times larger than Earth) should have made the Tylonians shorter, instead, they made themselves taller during the early years since the destruction of Altonoch, with a significantly higher muscle density, as their growth hormones are significantly more active than that of other races, however, better managed, as the strength of their internal organs are well maintained by the increasing blood levels of a growing Tylon. And due to them being well proportioned for their vast height, their muscular structure is evenly built, giving them a massive advantage in physical strength. Tylons are conceived through a mammal equivalent version of intercourse. However, unlike other mammals who give birth to 1 child on average, Tylon females give birth to at least 5, who leave the walls of the womb at around 4 months, at which point their growth drastically slows down. It takes 50 years before a Tylon is considered an adult, and they will live up to 300-320 years before they commit ritualistic suicide to make way for the next generation, an old cultural norm dating back to the Tylon Empire. Tylons have minor Telepathic capabilities, or what they refer to as, Psi, making them capable of communicating with each other through direct, immediate thoughts rather than speech, though such form of communication is only used for private conversations that the involved parties don't want to be heard. It is also used in the Tylon military as a form of comms during Communication Silence. More Psionically powerful individuals are capable of moving objects, mind control, and in extreme cases, create miniature singularities. Because of their large size, Tylon tend to have issues finding decent full cover in combat in environments built or designed for smaller xenos, as well finding small corridors to be claustrophobic and difficult to navigate. To them, a human high ceiling, is quite low also, forcing to arch their back in a hunchback-esque manner.[/hider] [h1][i][b]Hestal Koss[/b][/i][/h1] Hestal Koss is a 2 generation descendant of Commander Adrakft Koss, a famous TCF Military Commander who served in the First Contact War against the Draconians. Due to his Grandfather’s reputation, much has always been expected of his family line. Hestal is part of a brood of 7, 4 brothers and 3 sisters. Born on the Tylon colony of Ganadreid, in the far reaches of TCF space, he grew up with a very stressful childhood. His father, a Mech Commander, and his Mother, a member of the Black Guard, a highly prestigious and effective special forces unit. With his parents wielding similar accolades, it placed a lot of pressure on Hestal and his siblings to succeed in a military career. So just like many Tylon children, he chose Combat as his military study, the most difficult subject to succeed in, as 67% of Combat recruits die during training before obtaining their first rank. (Training for them is what we would call a live situation, they get sent to fight criminal gangs, terror groups, and even some genuine live battlefields for what they call “Live Training”) Having been thrust into his first combat situation at 35 years old, nothing but a teen by Tylon standards, him and his squad were greeted by the guns of an old Tylonian terrorist organization, hell bent on destroying the TCF for allying themselves with the Draconians. A hard fought battle resulted in him being the last one standing within a decimated apartment building. From that point on, with his brain now marked with with the first memories of violence, he continued his training with a new resolve. Upon reaching reaching 50 years of age, now a fully fledged adult, he gained his first rank, and became a member of the 25th Spacers Division (Basically space marines), where he served most of his career on the TCFN Retribution. A ten kilometer Superdreadnought. After his 100 years of duty, he was given two options, continue his career, or be a free Tylon. He chose the latter. When the intergalactic colonization project was announced across all TCF systems, Koss was the one of the first few thousand to sign up, a new galaxy awaited, with new enemies to shoot at. The first Tylon Ark Ships landed some 10 years ago, unbenounced to many alien species within the galaxy in the far, unreachable systems on the very edge of the Milky Way. Instead of settling down, Koss obtained a small FTL capable ship, and traveled across the galaxy, selling his skills for weapons, parts, equipment, and the chance to experience new battles. [hider=Physical Appearance and Equipment] Age: 162 Earth Years, or 102 Tylon Cycles Height: 8 feet 3 Inches or 251.46 cm Weight: 547 lbs or 248,11 kg, Muscular. Hestal has the common blue skin pigmentation that many Tylons are born with. He has a harsh, hardened face which when relaxed, has an emotionless expression with a constantly distant look in his black eyes, probably a sign of emotional numbness, a common symptom of PTSD among humans, also known as Combat Stress by the Tylons. His face is lined with various scars, most are small shrapnel cuts, but one in particular is a deep gash that runs from his left eye (his POV right) down to the right side of his upper lip. [hider=20mm BORG Assault Cannon] [center][img]http://i333.photobucket.com/albums/m382/aisherlock/17a6f098e0a8ac0a9297e63100c73f4c_zpsag0y1nrs.jpg[/img][/center] The 20mm BORG Assault Cannon was originally designed for use with powered armour, or in the hands of human cyborgs as the weapon is obnoxiously large, heavy and unwieldy in normal human hands. It’s recoil is capable of shattering your shoulder and rattle the rib cage. However, Hestal has found the weapon to be perfectly suitable, as this particular cannon calibre is more or less the standard with Tylon kinetic gas recoil rifles. [hider=20mm round][center][img]http://i333.photobucket.com/albums/m382/aisherlock/b8390165d60f1c54ae143261fe21fdde_zpspialymad.jpg[/img][/center] It's the one on the left.[/hider] The weapon is capable of semi, 2 round burst, and full auto, accepting 35 round box magazines, and 65 round drum magazines.[/hider] [hider=Calvajt Plasma Caster] [center][img]http://i333.photobucket.com/albums/m382/aisherlock/f84111a14d3177a2cf5c7c8550872f91_zpsk2gotnzv.jpg[/img][/center] The Plasma Caster is one of the first miniaturized plasma weapons to show it’s face in the weapon community of the Milky Way. Invented by the Tylon Engineseer Arva Calvajt, the weapon wields a miniaturized Graviton Emitter, using it to generate an electromagnetic envelope around the superheated gas generated and heated by a small, nuclear microfission pack, allowing the weapon to fire 8 shots before the pack is depleted. Given the right circumstances, it is capable of completely immolating it’s targets. Since this is Tylon technology, and very rare on this side of the Verse, it is heavily sought after by weapons dealers, to the point of where if found, it is either a collector’s item, or sold on the black market for near unaffordable prices. It’s microfission packs are even rarer, or can only be found in TCF territory, or made by a Tylon with the necessary know-how, resources, and tools.[/hider] [hider=Atomic Fabricator Class 1] The Atomic Fabricator is essentially a portable 3D Printer, designed early during the initial Ark landings for travelers and mercenaries, capable of creating items by pulling atoms from the surrounding air, deconstructing them into the most basic neutrons, electrons, and positrons, and reassembling them into new elemental particles, then, fabricating items by piecing them together particle by particle, from incredibly precise “atomic blueprints”. However, the device requires a direct connect to a Quantum Processor, or Quantum Computer, to function correctly and efficiently. The Class 1 model is capable of printing small items, more specifically, ammunition and explosives. This device will allow Hestal and the Quartermaster to fabricate specialized ammunition for new found weapons where ammo is rare to come by, once they have made or found the necessary blueprints.[/hider][/hider]