[@Regitnui] While I appreciate the quick acceptance, I do feel the need to point out that Guilt as I've written her is crazy dangerous. Her power can pop out projectiles before they reach her, meaning that as long as she can see you projectile attacks become virtually useless. In addition to her being able to drag people she touches into Void, either as a whole or in pieces. Which makes her touch an insta-win in most combat situations. By no means do I want my character to be nerfed, I gave her this power because I figured it was okay with the Mach 200 guy in the group. But I wanted to make sure you were aware of how dangerous Guilt can be, before you said yes. It's happened to me before that GMs underestimated the abilities of a character I posted, and then later accused me of trying to slip an OP character past them.