Hello there! @Sanguine_Rose and I would like to recruit 1-3 daring adventurers to join us for the campaign Sanguine has designed, called [i]The Mystery of Castle Larendale[/i]! You will notice that we have not posted this in the TableTop section, and that's because the plan is to really focus on the written adventuring and not fret too much about stats or dice. The exact details of the gameplay and GM role are still being worked out by Sanguine and I, but for now, we are ready to put out the call for adventurers! Plot Details [hider=Plot] [color=39b54a][b]Campaign name:[/b] The Mystery of Castle Larendale[/color] [color=0072bc][b]Setting:[/b] "Classic" Dungeons and Dragons (version 3.5). This means basic races like humans, elves, half-elves, dwarves, gnomes, halflings, and half-orcs, etc., with the traditional classes of fighter, rogue, cleric, druid, wizard, sorcerer, bard, barbarian, and ranger. The setting is also more of a dark fantasy. Mostly meaning darker tones, evil creatures, and 'hauntings'. But not necessarily that our characters can't be lighthearted about the situation. [/color] [color=92278f][b]Plot:[/b] A village has put out a call for adventurers. Strange things have been happening centered around Castle Larendale, an estate that has fallen to ruin over the last century, overlooking the quiet village. Ages ago, when Lord Larendale still lived, dark things happened in the castle, and the villagers fear dark things may be rising again. Live stock has been found, slaughtered by means not natural. Voices and laughter whisper on the wind, unnerving during the day and almost lyrical at night to draw villagers from their beds. Lights have been spotted in the castle, and some have sworn to see shadows moving on the parapets, as well as a female standing in the window of the tallest tower. A group of adventurers heed the call and have headed off to the village/castle to start investigating. [/color] [color=ed145b][b]Where we come in:[/b] Our characters are part of this adventure party, exploring the estate together, figuring out what has been causing the distress for the villagers. Or even all the characters are strangers, individuals seeking their own mark of fame (or just the full pot of the reward for solving the problem themselves,) and they all meet up as part of the beginning. The meeting could either be in the village (which was part of the starting setting with getting information from the villagers) or in the castle (which means skipping the info gathering stage, but I can put a bunch of random info out there.) TBD![/color] [/hider]