[hider=Siran] [img]http://pre13.deviantart.net/c5cf/th/pre/i/2015/228/e/b/armenian_girl_by_gin_1994-d95zhpf.jpg[/img] [b]Name:[/b] Siran Vahramyan Arshakuni [b]Title(s):[/b] Though not formally nobility, Siran could be described as the princess of the Arshakuni clan. [b]Age:[/b] 19 [b]Class:[/b] Nomad [b]Race:[/b] Beorc [b]Birthplace:[/b] Ibion [b]Personality:[/b] Siran was raised to be a prim and proper heiress of the Arshakuni tribe; to be polite and respectful as well as brave and fearless in combat. So many lessons and reminders and chastisements were heaped upon her that she developed a strong aversion to anything resembling formality or duty. While she puts on airs when anything is expected of her, Siran is usually blunt and plain speaking, unafraid to offend anyone’s sensibilities. While not lazy or negligent by any means, she absolutely hates to be obligated to do anything, and anyone that tells her she has a duty to someone or something will lose any respect she had for them. If Siran is to do anything, she prefers to feel that she has chosen to do so, rather than being shackled to it out of some mystical power of obligation. What motivates Siran is a call to merriment and diversion; she has no great ambition, and she certainly loathes the idea of feeling a sense of duty to anything. Instead, Siran prefers to go where she might escape the drudgery of life and find something interesting to occupy herself with. She is not beyond being practical, of course, and won’t mind tagging along with some task she doesn’t entirely care for, provided she feels it will take her somewhere intriguing. Siran’s tastes can be broad; it doesn’t matter if it’s good food, a strange new game, or even simply going somewhere new, if she feels it might be interesting, she will follow up on it. [b]Biography:[/b] The Arshakuni clan hails from Ibion, though they have recently been chased from their homeland. For many years, the Arshakuni have been in a blood feud with the Bagratuni clan over an alleged horse theft, though whatever the truth was has been lost to history, and many in the clans do not even remember why they fight. The fighting had been fierce but sporadic, with times of tense peace existing between them, but during the reign of Siran’s father Vahram, the Bagratuni fabricated a damning crime on part of the Arshakuni; they claimed they had been consorting with the pirates of Seeker’s Bay. The Arshakuni were branded traitors to Ibion, and were hunted until they fled towards Estala. Fortunately for them, Estala was magnanimous enough to offer what remained of their clan asylum, and so they pledged loyalty to the kingdom. Siran was 10 when she arrived in Estala. Since that time, her father and many others in the clan have spared no effort in impressing upon her the importance of training herself that she might serve Estala and one day take vengeance upon the loathsome Bagratuni clan. She heard so much talk about honour, duty, and vengeance that it made her sick, though Siran never openly rebelled against the path that had been laid out before her. As one of the most impressive horseback archers in the clan, Siran was offered as a companion for the prince’s expedition. Siran is in fact quite pleased to be free from talk of her sacred duty, though the look on her face would never betray it. [b]Inventory:[/b] Siran’s prime possession is her short bow, which is a common weapon among the Arshakuni. She also carries a necklace that identifies her as the clan’s heiress. If it could be described that way, she also has her horse, Karabakh, on hand at most times. [/hider]