[quote=@Cu Chulainn] Two questions: Is there a certain pantheon we are following for this roleplay regarding deities, or do we just sort of make our own? And while we aren't using mechanics, is it possible to be one of the supplement classes/races? [/quote] I'd like to stick to the main pantheon of 3.5e. [hider=list for ease of reference]Greater deities Boccob, god of magic, arcane knowledge, balance and foresight. Corellon Larethian, god of elves, magic, music, and arts . Garl Glittergold, god of gnomes, humor, and gemcutting Gruumsh, god of orcs Moradin, god of dwarves Nerull, god of death, darkness, murder and the underworld. Pelor, god of sun, light, strength and healing. Yondalla, goddess of halflings Intermediate deities Ehlonna, goddess of forests, woodlands, flora & fauna, and fertility. Erythnul, god of hate, envy, malice, panic, ugliness, and slaughter. Fharlanghn, god of horizons, distance, travel, and roads. Heironeous, god of chivalry, justice, honor, war, daring, and valor. Hextor, god of war, discord, massacres, conflict, fitness, and tyranny. Kord, god of athletics, sports, brawling, strength, and courage. Obad-Hai, god of nature, freedom, hunting, and beasts. Olidammara, god of music, revels, wine, rogues, humor, and tricks. Saint Cuthbert, god of common sense, wisdom, zeal, honesty, truth, and discipline. Wee Jas, goddess of magic, death, vanity, and law Lesser deities Vecna, god of destructive and evil secrets.[/hider] As for supplement classes and races, which one(s) were you thinking of? While I intended for this to be based around the traditional (core) things, alternatives can be approved on a case by case basis.