[@Cardamonelaw] There's a reason why I advertised hankypanky... I mean, uh... Then do it for the Women! A damsel's in distress and utterly needs a valiant knight in shining armor! She needs a hero! He's got to be strong and he's gotta be fast and he's... No? A man maybe? Whatever floats your boat... [@JBRam2002] Actually I sort of side on the IC logic here. I mean yes, the DM did work hard and whatnot, but honestly, we are being railroaded a bit. There's not much information given and the characters are thrown into the adventure without too much motive. I'd understand if we were say advertising our services as adventurers, but in this case it was just like "Hey guys, I'm going to storm the Mayor's office, who's with me?" Rebellion for rebellion's sake, without any actual information or intrigue. You'd think someone at the bar might have actually have said something about an uprising, like how it would result in WORSE things by the Mayor since those guys will fail or filled the rest of the nonnatives with more information. Or at least the DM could have added some more flavor or information about the setting, the unrest and really paint a good picture for the characters to immerse themselves with. I tried to do a bit of it with my posts, but I'm not sure what sort of town the DM's constructed myself, so I just went with generic misery town. Plotwise, it's a rather silly quest. IC Kethan's not really into it, he's just watching out for Tessa, and finding out if there's any truth to this loudmouth's claim that his daughter's been captured. Kethan will seek diplomacy over violence.