[@Old Amsterdam] Hmph. A rather obvious message. Guilt crouched on the edge of a roof, staring at the streets below as she considered what this meant. While Comet was brash and arrogant, Traveller seemed more cool-headed and intelligent. That made her far more dangerous. What reason was there to lure Guilt to a fixed location, other than as a set-up for a trap? In their last encounter Traveller had seemed opposed to killing, but well prepared to employ violence if necessary. So perhaps something about that encounter had convinced the deaf 'hero' that violence was indeed necessary. Comet must have convinced her of this, or perhaps another hero contact. Alternatively she had always been willing to use violence, but unconvinced of her ability to take Guilt down. The tactical approach. Unwilling to face Guilt one-on-one, or even with Comet's help, the logical conclusion was an ambush, most likely by a collection of heroes. In the end her motive didn't matter. Even if this wasn't a trick or ambush, it would be bad to come unprepared. Now if Guilt was absolutely certain that this was a trap, she could simply bomb the place. It would be easy for someone with her abilities to set up a suitably powerful bomb, using materials from all across the world. Causing that bomb to materialise in the midst of these heroes, and then setting it off, could level the entire railroad station. Innocents would most likely have been removed from the scene beforehand, but the risk that they were present was just another reason this plan couldn't be performed. No, Traveller had not yet sinned, and she couldn't punish people pre-emptively. To do so would be to abandon all reason. So Guilt would have to do something far riskier and move in, while avoiding the superpowered entities that would no doubt be present. So this was a meeting that she would need to prepare for, extensively. Because if it did turn into a fight... she might have to slaughter a significant number of elite Epics. So over the following day denizens of Epic City would notice a number of odd occurrences. When it rained, some places were completely dry without explanation. Strange seismic events that couldn't be normally explained. Objects vanishing from hardware stores, sports stores and warehouses all over the city, occasionally compensated with money and occasionally just a note saying 'I'll put it back later'. On once notable occasion, an entire house vanished for 20 minutes before reappearing. Even for Epic City, a place filled with strange events, these events were rather odd. But then the hour of the meeting struck. When the train station itself was quiet, Guilt would appear. Her usual outfit was complemented with hardware gathered from various locations within Epic city, and a couple of locations without. She was familiar with a number of places, including her former residence, where she could access equipment that would be hard to come by in Epic City. This new gear included a set of heatvision goggles, which she now used to scan the area. Comeras appearing in various locations would allow her to monitor the entire station. While Traveller's ability allowed her to rapidly call in reinforcements, the amount of people here already was an important factor. As calling in reinforcements would require Traveller to expend focus, and if Guilt was able to keep traveller busy she could limit the amount of people who came in. After doing her little reconnaisance the extra equipment would vanish. Whomever had chosen to show up to the train station would find a sudden fog rolling in, seemingly out of nowhere. The kind of thick fog, that made it difficult to see anything further than a meter away from you. Those susceptible to this kind of thing would find themselves highly nauseated... something in this fog was causing them severe discomfort from just breathing it in.