[@FrozenEcstasy]To be fair Kaiser only convinced me to add League of Legends recently. I wasn't sure at first since I'm very unfamiliar with the game and mostly know it from bad first hand experience. So I apologize if I forgot to mention it was being added, I'm still working on adding stuff from the game into the lists. [quote]>please add void champions as encounters so Kerrigan can access cool abilities.[/quote] What are void champions? They sound pretty kickass. [quote][i]>Speaking of Kerrigan's ability to siphon essence and not really needing much loot, would she roll for the abilities of a creature she has slain? Or are we gonna do a points system where every so many creatures she gets to choose on of their abilities?[/i][/quote] We're going to be doing a point system like I talked about in our PMs. When Kerrigan siphons essense from an enemy she gets points towards evolving and gaining a new ability. It'd look like this: [u][b]Kerrigan's Essense Level [/b][/u] [color=red]0[/color]/[color=green]5[/color] [color=red]/////[/color] Certain enemies give certain degrees of essence. Unmodified humans and animals wouldn't give Kerrigan much essence because she's genetically superior to them. While aliens, mutants, and monsters would give a lot of essence due to their diverse nature or potential genetic superiority to Kerrigan's current form. Certain enemies wouldn't give any essence at all like robots, certain types of undead, and the like. When Kerrigan reaches the point she can evolve you get the choice between developing a new Psi-Power (I'll roll up three randomly and you can pick one power from the results) or assimilating an ability from one of the enemies she drained (I'll generate viable options and let you pick one). Every time Kerrigan evolves the amount of essence needed to evolve further will increase. Let's say that it starts out as 5, and then goes up to 7, 9, 11, est. How does that sound? [quote=@FrozenEcstasy] >I'm posting a lot forgive me. >We should have solo/duo missions as well for plot points sometime! Maybe relating to a character's homeworld. >Like a swarm of zerg infest an area and Kerrigan refuses to let anyone help her tame it cause she don't want peeps to die. >Or like, Draugr are swarming an area we gather food in, familiar with the undead both Tam and Cedar are sent there to take care of it. >Or Poppy's case, a Noxian warband has been setting up base not far from town, afraid their ruthless nature would mean they try and invade 2Fort, she takes a few played characters with her to make peace or squash the potential invasion. [/quote] Solo and duo missions sounds like a really neat idea. Having missions tied to plot points or relating to certain characters worlds is another neat idea. I'll take that into consideration when working out missions and the like. Thanks for the suggestion Frozen. No need to apologize for posting a lot, I've been pretty antsy myself and love to have something to do here while I wait.