[hider=Fiirnmir Starsplendour] [b]Name:[/b] Fiirnmir Starsplendour, High King of Agros. [b]Apparent Age:[/b] 20-30 [b]Actual Age:[/b] 23,452 Earth Years [b]Former Species:[/b] High Elf of the world known as Agros. [b]Height:[/b] 5'8 [b]Weight:[/b] 125 lbs [b]Appearance:[/b] Fiirnmir is a High Elf of Agros, and as such, is an image of beauty and perfection. His skin appears as unnaturally pale, yet unblemished and smooth. No birthmarks, freckles or moles mark his flesh, and nor would one find any signs of age or weariness in his features. Those who look upon him would do so with an unconscious admiration of his image, though it would be paired equally with unease. He is of a lithe build, with toned - though not bulging - muscles. Certainly, he falls more into the athletic spectrum than any other, yet there is an unnerving about his apparent bone and muscular structure. Everything is too well proportioned, too symmetrical, as if he is more the creation of an impassioned and very precise engineer, than a product of a nature. Long golden hair crowns his head, running its way down across his back in an immaculately brushed river. His head is narrower than one would expect of a human, and yet it is longer, giving him a prominent brow that borders on giving his hair a receding appearance. The whites of his eyes are of a bright yellow, and his pupils are an icy blue, and this can appear particularly menacing to someone to familiar with his kind. No lines mar his face however, nor any stubble. He appears youthful, but a time wizened gaze hints at a weariness that has accumulated over the course of several millennia. His ears are pointed, and share a perfect symmetry, but they are not much larger than those of an average human. He wears an assortment of brightly coloured robes and other loose and voluminous garments, and a golden crown embedded with flawless gemstones sits upon his head. A gnarled wooden staff, six feet in length and headed by a large green crystal will be seen clenched in his hands at all times. [b]New Species:[/b] Fiirnmir the Broken // ED #708 [b]Height:[/b] 5'8 lbs [b]Weight:[/b] 210 lbs [b]Appearance:[/b] This is not Fiirnmir's state at the initial start of the RP, but will quickly become so after I have established his introduction to the story. Fiirnmir's melding with a synthetic being has left his appearance a mockery of his former self. He is now an unnatural entity; flesh has melded with metal in the most gruesome way possible. Spliced down the middle between man and machine, his body has become a walking abomination. ED #708 was a humanoid-shaped security android, programmed to maintain peace and order. As such, Fiirnmir's left side appears as a darkened metal endoskeleton - more or less in the style of a normal human skeleton, yet bulked up by circuitry, projectile resistant plating, wiring, motors and electrohubs. ED #708's face is likewise skeletal in nature, and projects a constant menacing half smile complete with a set of aluminium teeth. ED #708's remaining eye changes between a constant red glow when acting hostile or aggressive, and green when it is being passive. Fiirnmir's right half however, is more grotesque and terrifying than the metal skeleton it has attached to. His flesh is reddened and inflamed where it meets the metal, and has overgrown its bounds in places to cover exposed gaps left over from the melding. His formerly pale skin has taken on a sickly greyish tone, and his eye has dulled to a complete blackness. His hair, or what remains of it, has turned an icy white, and his mouth is caught in a permanent grimace where it has unevenly joined with the jaw of ED #708. To cover the extent of his horror, Fiirnmir has taken to wearing a large and heavy brown cloak, taken from the corpse of a slum dweller. This item of clothing obscures most of him from view, though his mutilated face and ED #708's glowing eye is an ever present feature to onlookers. [b]Personality:[/b] Initially, wise, compassionate and selfless yet troubled. Later... Fiirnmir's sanity, knowledge and ability to reason may become severely compromised. [b]Location:[/b] Fiirnmir starts at the city's centre, where he has just arrived. There at the heart of the catastrophe, he hopes to prevent the world from falling to ruin. However, I quickly intend for him to relocate to the slum district, which will be shortly after his melding. [b]Status:[/b] Starts in his High Elf form. ED #708 will join the party shortly. [b]Secrets:[/b] 1) Has two daughters. 2) Wife was slain by Mortus, the Lord of Death back on his home world after he questioned the Pantheon's sovereignty over Agros. Though not content to merely let her soul traverse the "Eternal Plain", Mortus put her into a realm of suffering and fire so that she would be tormented for all of time and beyond. This is not something Fiirnmir was able to reverse, and it haunts him greatly. 3) Destroyed the Lord of Death, earning the unofficial title of Fiirnmir Godslayer. Clashed with others Gods shortly after, and drove from the Agros. 4) The victory over Mortus is the reason the High Elves do not age. 5) His world is being torn apart by the same catastrophe that is affecting New Ark. 6) He arrived to stop the catastrophe. 7) In his original form he has the power to reverse the damage, and undo the cooperations' hubris. 8) He is the guardian of Agros, as well as its High King; he is more or less the emperor of an entirely united world. No other High Elf came close to his original power and prestige. 9) His "living" half after the melding, is kept alive by using 90% of his magical reserves, greatly reducing his potency as a Mage. This will not be immediately apparent to someone not familiar with magic. If he uses more magic than he can afford to spare, he will simply die. I'm stating the above, because after the melding he may not remember most of it (losing half his brain). Other characters though may be able to help him remember by asking the right questions. If at the some point the players wish to save the world somewhat, him remembering everything might play a pivotal role in that potential story line. Also, his knowledge of magic, and by extension his ability to teach it, might be something else other players want to explore. [b]Assets:[/b] Fiirnmir is the greatest Mage that ever lived on Agros. He is the envy of his peers, and beloved across the entire planet as a benevolent and mighty ruler. His knowledge of the arcane is vast, and his power in his original form put him on a level playing field with the very Gods that created him. Any other characters wishing to excel in magic, should seek him out if they wish to enhance their powers. However, after his melding, the following will apply from ED #708's half. 1) System Diagnostics - ED #708 is able to quick fix damage to his half of the body via re-routing power and shutting down non-essential systems to prop up the more essential. This does not extend to Fiirnmir's half. 2) Connection to Host Server - Though communications to corporate headquarters are down, he periodically makes contact that lasts a few seconds, allowing ED to access bits and pieces of information. Probably useless, but may come in handy. 3) Android Strength - ED's half of the body is built for battle, and as such posseses great strength. He can upend a car, or pull open a reinforced door if given enough time. Also, if he punches someone, it's unlikely their skull will survive the impact. 4) LR-17 Photon-Cannon - ED's arm can transform into a photon-cannon, which is a standard weapon for an android of his type. It takes approximately ten seconds to charge, and can hold that charge for a further ten seconds before he either has to shoot it or deactivate it. The resulting impact causes a blue explosion, on the scale of an RPG or hand grenade. Using the weapon draws power however, and he can only use it a finite amount of times before having to recharge his on-board munitions battery. 5) 4th Generation WarCo CPU - ED's CPU is a self contained super computer, the size of an apple. It is immensely powerful, enabling him to analyse situations through explicit use of mathematics. As such he is able to make tactical predictions and hazard assessments with decent accuracy. 6) EyeScan 3000 Series - ED's eye can scan a variety of things, and gain information. These range from sky formations, terrain and biological entities. However, as the world is changing so rapidly, there is much ED's CPU will not be able to understand. [b]Possessions:[/b] 1) The Star Crown of Agros - a magically enchanted artefact, forged from the bones of Mortus, the Lord of Death. It is able to amplify Fiirnmir's powers, granting him immense magical strength. It is said that whilst wearing it, he is greater than any of the Gods and could crush them easily - though this is something that was never tested. [b]After the melding with ED #708, it not only becomes broken, it also becomes lost. Another character may find a broken shard or section of it, and the results of which can be discussed with me. Obviously anything I say will be subject to the GM's approval.[/b] [b]Equipment:[/b] 1) The Staff of the High-born. A gnarled length of wood, approximately six feet in length and headed by a large green gemstone. With it, Fiirnmir is able to focus and channel his energy, enabling him to achieve mighty magical feats. Dangerous in the wrong hands however, and will consume those who are not familiar with magic. It is said the green gemstone was Mortus' left eye, though this is only known by Fiirnmir himself. [b]Like the crown, it too will become broken and lost after the melding. Leaving the possibility for another character to locate the gemstone. Again, seek me out before you do that, so I can tell you what might happen depending on the scenario involved. Obviously anything I say will be subject to the GM's approval.[/b] [b]Story:[/b] [hider=Space Saver] [i]Fiirnmir. Fiirnmir. Fiirnmir. What foolishness. What hubris! You were their most humble servant, their most steadfast supporter - their most loyal soldier. What madness possessed you? Why did you do this? Can you not see what they do to me? No. But you can hear![/i] Fiirnmir, High King of the High Elves. Godslayer, and bane of Mortus. Life giver, and Master of Time Eternal. Mighty titles, bestowed upon a mighty being. In his early life, he was one of those fortunate to be gifted in the arts of the arcane. He had great teachers, and a passion for learning all that he could. His powers adulterated quickly, and before he was even a man, he was surpassing those around him by many leagues. He was pious too, as was the way of his peoples, and he paid appropriate homage to the Pantheon. Yet he was damnably a thinking Elf, and in a land of Gods, thinking Elves were always a sore fit. He married the daughter of his father's rival House, and though the marriage was not initially agreeable to either, they went on to have two daughters. However Fiirnmir was not really much in the way of family, and he neglected them for many years in favour of pursuing his arcane studies. And it was such pursuits that put his life into a collision course with destiny. Through his research, he was able to gleam hints and snippets of how the Gods came to be. He came to understand that like he, their lives too were finite, and that though time left them be, they could be killed like any other being - if one knew how. This brought further questions to his conciousness, and he clashed with the greatest minds of the day over a God's unchallenged right to rule over creatures they wrongly thought to be inferior, merely because they had created them. Such clashes of intellects led to his banishment from the learning centres of Agros, and he returned to his family a somewhat broken man. Scorned by a wife who had always hated him for putting her and his children second to his research, and outcast from the community that he had known all of his adult life, Fiirnmir began to curse. Indeed, he cursed aloud, for days and nights, and he challenged the Gods to battle over the right to rule Agros. They were foolish words. They the words of mortal being, who could not contemplate their own actions in a sea far bigger than their own pond. They should have been ignored, but Mortus, the Lord of Death, took an exception to the constant barrage of insults from this lowly mortal mage. Mortus appeared in a flash of lightning and fire, and for seven days he battered the world of the Elves, until finally he appeared in the flesh, before the dishevelled and raging form of Fiirnmir. The Elf was initially terrified, realising his folly instantly, and he begged Mortus for forgiveness. Mortus did not heed the words of mortals, though. He was their End, their Keeper, and he had been offended. He lifted a hand, explained to Fiirnmir that his soul was about to spend an eternity in suffering and fire, and then uttered the words that would haunt the Elf for the entirety of his life. [i]Una. Maxis. Expelum.[/i] A spear of potent arcane energy burst from Mortus' exposed palm, and shot towards Fiirnmir. Before the Elf could react however, his wife who had always hated him, always scorned him, inexplicably threw herself into the path of the Godly magic. She exploded there and then, leaving behind cinders. Her screams started in Fiirnmir's mind instantly. They were horrible sounds, full of an indiscernible pain, of a rage and madness the Elf's ears had never been graced with. The dark form of Mortus merely smiled, and heckled the stunned Elf, who could do no more than claw at his ears in a vain attempt to cease his wife's ethereal screams of pain. Mortus cackled as he explained the fate of Fiirnmir's wife, but reassured the Elf that he would soon be joining her. It was at these words that Fiirnmir found his metal, and put a life time of arcane research to the ultimate test. He prepared himself to fight a God, the first Elf to do so in living memory. At first Mortus laughed, but when Fiirnmir sent a searing bolt of lightning at him, far greater than a mortal should have been able to conjure, he sobered immediately. And so the two clash. A mortal and a God, toe-to-toe, in a battle of magic that tore apart the land and left the great Houses of Agros in ruins. The other Gods watched on from the Pantheon, unsure whether to intervene, or whether to let Mortus handle the matter on his own. He was a proud God after all, and he didn't take kindly to the other Gods meddling in his affairs. For twenty days and twenty nights they fought, until finally Fiirnmir's rage allowed him to over power Mortus, and he cast the Lord of Death aside; broken and dying, Mortus could only stare up at his brothers and sisters at the Pantheon in a mixture of wonder and shame, as they stared back in horror. Using Mortus' remains to fashion God-killing weapons, Fiirnmir wasted no time in challenging the Gods directly. Having been shown their own mortality, they were unwilling to face him in battle; they were, despite their powers of creation and mastery of the elements, cowards to the last one. Fiirnmir chased them away, and banished them from Agros. And so Fiirnmir became a God himself, though in name only. He disbanded the ancient Elven Houses, established himself as leader of the Elves, and led them as their King. There were troubles of course, and not everyone accepted his rule, but as it turned out, Mortus' death had ended the ravages of time affecting the High Elven people. The elderly became young, and the young ceased to age at adulthood. Natural deaths were no longer a thing, and Fiirnmir had all the time in the world to forge the path of his peoples. And so for twenty thousand years Agros prospered. Cities so great and magnificent dotted the landscape, and the Elves multiplied into billions. Fiirnmir for his part continued his arcane studies, and yearned to find a way to break his wife free from her eternal prison, that she may yet find peace in whatever remained of the afterlife. But as time wore on, it became clear to him that Mortus' work had been pristine and nearly impossible to undo. Even with a limitless lifespan, Fiirnmir began to consider that he may never find a way to cease his wife's torment. He was getting close though, making progress, and he may yet have achieved his goal if Agros was not assailed by a catastrophe. The world was placed under siege by a force unseen; her landscape split and ruined by volcanoes, her skies sundered by storm and blizzard, and her seas bloated with the turbulence of a power untamed. Entire continents began to drown, and Agros' many cities, so wondrous as they were, crumbled to the ground. Millions died in the first seconds, and many many more were set to follow. Fearing the Gods had returned, Fiirnmir ascended to the Cosmos to do battle with them. It would end here he decided; either the Elves would be masters of their fate, or the Gods would have the world back again. Though as he crested the sky and the stars, he found no Gods. Just an empty void. Scanning the endless void for a sign of the disturbance, he found that the trouble was stemming from a different plain entirely to his own. Had he not being working to rescue his wife from her prison, he may never have realised the patterns that told him this, but there they were, clear as day. Someone else's catastrophe was threatening to undo everything he had worked to achieve. And so he tapped into the source of this cataclysm, found its location, and stepped forwards to put an end to it before it put an end to everything he knew and loved. [/hider] [/hider]