[quote=@Necroes] [@Klomster] Quote: "[b]Every starship[/b] that plies the Warp routes of the Imperium and beyond [b]has at least one[/b], and most likely an entire cabal of Navigators to guide it safely through the Immaterium." [/quote] Then they changed that recently or that wiki is bullshit. I'm gonna go with that the wiki is bullshit. Every time i've heard of a navigator, it's in singular. They have a sanctum, and a personal bodyguard. Not even the captain of the ship is allowed to enter the navigators sanctum. But of course i can't find this in any books, so i'll just stand here and appear like an idiot because one wiki claims there are loads of navigators on each ship. I refuse to acknowledge that wiki. Reading this wiki http://wh40k.lexicanum.com/wiki/Navigator there is little to suggest any numbers as well as reading the battlefleet gothic rulebook. Rogue trader refer to the navigator strictly in singular. I'm gonna assume there is a book on the subject, one that i haven't read. (Since i barely read any books.) Also, i haven't used any psychic powers on the enemy ship. The pistol basically makes a psychic phenomena, so that is possible to detect. But it's not like a full blown warp plasma attack. But perhaps i've should have just made a ritual in the corridor, so we wouldn't have an argument right now. I'd say it's up to JB to decide how many navigators are on this vessel. If you decide upon more than one, i will be angry and bitter but leave it be since it is the Gm's decision for this rp. If you decide one i will not be angry and bitter, and i'll leave it be.