[center][h2][color=f26522][b]Phoebe Quinn[/b][/color][/h2][/center] As soon as everyone got out of the ship, they walked towards the southern entrance at the end of the hangar bay. A few rooms down the hallway and they turn to an elevator shaft. Quinn presses the call button from the holographic projector, and after a few minutes of waiting, the elevator finally shows up. As everyone piles into the elevator, the Commander presses button 33 as they fly up to level 33 from level 12. Within the large elevator, it became very clear to her how many hunters she had with her. And what an assortment of faces as well! While she had a few human faces, she also sees a few alien types around her as well. From a large red Ogaris yokai (Oni) who still seemed a little out of it, a Syreni chondrichthyes (Aquarian) who took up almost half of the entire elevator, and surprisingly a being that was made up of various little microscopic creatures. This new team is going to be pretty interesting, or at least she thinks. It would be a rather longish elevator trip, but eventually they reach the designated floor after a minute or two waiting. Quinn would have the rest of the recruits follow her down the hall to his right, curving towards their left... [i]Room 661... Room 663... 665...[/i] Finally they reached GAHL's Office Room. Room 671. Quinn then activates a holopad from the entrance and enters the passcode to open the door in an effortless manner. The pad blinks twice in a flash of green as the doors slide open automatically to reveal the entrance. The waiting room of the office was relatively large compared to the room they were in, yet it was also rather cozy. Instead of the traditional white boring walls of the rest of the offices, it simulated dark glossy wooden walls of an mid-2010s Earthling Log-cabin, with the floors also covered in the same material. Of course, this wasn't actually wood, as it would cost too much money to replace the white floors, but the holopads made a very convincing image of actual wood, both in looks and even the design and feel. Even the counters and tables were mostly made of wood, but also had nice stone-carvings within them. The seats were mostly sitting and lounging sofas, with a rugs looking rather generic but still had its purpose. A stone fire place is even seen to the far right, with a Holo-TV above the warm fire, along with several trophy-skulls of some creatures. Dangling lights illuminated the room and bookcases flanked each other farther inwards. The room did indeed stimulate the feeling of a modern hunting lodge, which seemed quite fitting. As they continued walking in however, the President of GAHL, Richard Malkovich, finally stepped forward from behind the front desk with a friendly smile. [color=6ecff6][b]"Ah! Welcome fellow hunters. I'm Richard Malkovich, president of the Galactic Adventure Hunting Lodge. I'll be ready to debrief you on your first mission in a bit... just setting things up in the Meeting Room. For the meantime, please, just relax and get comfy. I'll let one of my security droids let you in once I'm ready. Give me, eh... 3 minutes please."[/b][/color] With that, Malkovich quickly heads back to the meeting room to make the last preparations before everyone can enter. Quinn simply drops her bag on top of a hangar near the bar, filled with a whole collection of different alcohol and wines from various planets, as they wait for Malkovich to finally call them in.