[quote=@vietmyke] Potentially interested. Like [@Feyblue], I'd like to know if characters are going to be working together or if everyone's going to be doing their own thing. I'd rather not follow a bunch of different narratives. And a few question about the stats: Does Air Mobility/Thrusters only apply to units that can fly? Or is it Air speed vs ground speed? Also, I'm a bit confused with the light/heavy body and the air mobility/thruster, or at least in relation to each other. From what I can tell, Mobility/Thruster seems to trade off maneuverability with top speed, but lighter units have higher speed and agility overall. Er, its kind of hard to hit at what I'm wondering without an example I suppose: For instance, if I was a 3 body with a 3 mobility/thruster, how would my speed and mobility compare to a 7 body 7 mob/thruster? [/quote] So as far as working together it will be a mix, you will be interacting and definitely doing missions together but there will also be room for a little bit of splitting off and doing your own thing, though the narrative will always bring the player characters together for major plot points, but you wont be a 'squad' I want room for conflict. all mechs can fly, so air mobility and thrusters is strictly for the air. a 3 body and a 3 mobility would be a light and agile on the ground also in the air a 7 body and a 7 thruster would be a bulkier less agile but tougher machine with a high top speed in the air but would suffer in handling in the air