Underrated: [b]The Dungeon Siege Series[/b] Anybody ever heard of the three games known as Dungeon Siege? No? That is okay though, I don't know anybody who actually knows of them or remembers them. The original two of the trilogy were great games, built in the style similar to Diablo with a story just as long and a great replay value. You can build your character to use specific items like in any game by choosing which path they'll follow through out the game and allotting your skill points properly. Hell, using those weapons gives levels in them allowing you to use more advanced weapons and be more proficient in using them. Unfortunately, the third game was a mess that strayed away from what made the first two great and ended up being forgotten not too long after its release. Overrated: [b]The Deus Ex Series[/b] Don't get me wrong, I like the games. The setting is interesting and the world is neat. But it is just a bit overrated. The games aren't great and, despite being labelled as "a game where your choices matter", you more or less end up with a ending that doesn't align with your choices due to the restrictions the game puts on your. Your choices at the end of the second game could've changed the world's view on augs in the third game. Or perhaps it is just the fact that the outcomes were actually just vague enough to support that the hatred of augs would exist no matter what you do. Making you wonder, did your choices ever really matter if you aren't ever going to actually change the people's view? Then again, I don't know if I like the games where your choices impact that world. They just never get it right for what my character wishes to do. A choice either leads towards a bad ending or a good ending simply because of the fact that there were somethings you agreed with and somethings you didn't. Simply because there were moments where you thought killing was better than leaving the people alive and other moments where you spared somebody's life.