[i]We've all heard the stories of the ancient gods. Zeus, Odin, Brahma, Ra- and their hated enemies, too. Kronos, Loki, and hundreds, if not thousands, of others. Thing is, they're not just stories. The gods of old are very real, as are their foes. How do I know this? Simple, I've got a little bit of godly blood in my veins- and you do, too. The city of New Celestia. About an hour outside Houston, this city hidden from mortal eyes houses demigods of every flavor and pantheon. Some are children of the gods themselves, while others are a few generations further removed from divinity. They all live together, more or less in harmony, but the foes of the gods are becoming more active, banding together. It will take god and demigod alike to weather the coming storm.[/i] So, I think this is a pretty straightforward roleplay. We'll be playing demigods in both slice-of-life and questing situations. Now, before I get to the rules, let me make one thing very clear- this is NOT a Percy Jackson/Riordanverse roleplay in any way shape or form, though we may take elements of it out of necessity. With that out of the way, I present the rules. Rule #1- I am GM, what I say goes. Rule #2- No godmodding- the only omni your demigods should be is omnivorous Rule #3- Keep OOC arguments from spilling into the IC. I've seen this happen, and it ain't pretty. Rule #4- Actual old pantheons only. Sorry, Cthulhu fanboys. If your chosen ancestor is obscure, I may ask you for a reference, like Wikipedia. Rule #5- Make sure your demigod's powers line up with their ancestor. I don't want to see any super-strong children of Aphrodite unless you can give me a [i]really[/i] good reason. Rule #6 (The most important by far)- Have fun!