Again, that's just subplot stuff. That'll be things like if the White Fang wants to deal with Gren again, or something along those lines. Which I guess is [i]fine[/i] since it's important to Gren, but who'd honestly give a shit about what happens to him if the problem doesn't drag them in with it? And that second bit is also the other reason I'd favor an overarching plot. A subplot would have to actually to involve others for it to be relevant, otherwise I'd just look like a douche having Gren fuck around by himself if no one is interested. An overarching plot however will happen regardless if there are players who take part, and it will affect them whether they choose to ignore it or not. While I'm always in favor of making things player centric, the world does not revolve around our characters. Lives go on regardless if we're paying attention to it or not, and the spontaneous of when it all comes to head sounds more interesting than picking apart our own character's flaws or an excuse to have a empathetic SoL chapter. Not only that but with that Bianca subplot, again that's more relevant to Bianca and those who are friends with her. Which is fine because back than we still had (And I think we're still using?) that point-based system, and it's not exactly all inclusive. You can debate if it's just cooperation or bad story telling if we had say, Sapphire insert herself into Bianca's cruise subplot just because Seraph was hypothetically interested in it. An overarching plot gives those of us without friends or simply can't keep track of all these private story stuff something to do. And if we at some point want to do something more focused about our characters, than sure we can make a subplot. I just don't want to have nothing to do [i]but[/i] subplots and stories that are extremely character focused.