I'm always a fan of escalating things. Why seek a compromise when you can win it all? [quote=@Krayzikk] This isn't a plus. A subplot is as relevant as the people involved want to make it, but the point is that that is a [i]choice[/i]. Making a plot that affects people whether or not they want it is a poor way to make people want to stick around. Whether or not what [i]you[/i] do is relevant to everyone [i]else[/i] should [i]be[/i] irrelevant. In and of itself. That's just ego. [/quote] It's not about making people stick around so much as giving them something to do for those of us who don't otherwise have a personal investment in other people's subplots, or vice versa. Call it ego or selfish if you want, but I'd like to be able to get involved in something that doesn't require having a preexisting familiarity with someone. I'd just want to make sure that what I'm about to do is actually going to be big or important, and not just some one-off thing that's going to be shelved and forgotten because no one cares about it. I'd gladly just drop in on whatever story or plot you all might be having, regardless if it makes any sense or if you even want someone like me involved, but out of courtesy I don't. But that does leave me in a predicament where there isn't anything I can do aside from twiddle my thumbs, hope someone takes interest in me, or stir shit up myself. Which is basically a subplot that I apply beyond just my own character but as many people as I can, which is essentially an overarching plot but without GM oversight. [quote=@HereComesTheSnow] have you tried having friends [/quote] I did. Didn't end well. They're all gone and now I'm missing a lot more stuff.