[center][b]Race and Gods[/b][/center] [hider=Races/Gods]Human: Tall, strong, quick. Often wearing light armor, or heavy armor. Intelligent, able to become skilled in many weapons, including swords and bows, as well as all magic. The most compatible for a large selection of skills. The drawback, is they are only average in all skills, which lends to their ability to learn most things all around. Thus, growing in one, means leaving others behind to be picked up later. Surface Elves: Standing at or around 5'11, they have gold tinted skin, pointed ears, and slightly almond shaped eyes. Generally always with blue to green eyes the Elves are forest dwellers. With intellect beyond that of most other races. Quite commonly in Light armor, if any. Their defenses are small, and they are incapable of learning Dark Arts, mostly. Drow: Around 5’7”, lean, quick. Mostly wears light armor, for mobility. Fond of the Darker areas; as it reminds them of the underdark. Highly intelligent, Drow are the best spell caster when it comes to the power of a spell. Feared for the power of their spells, though they are often slower in casting than their Surface-bound cousins. They suffer from the same lack of defense, as the Surface elves as well. Dwarves: Short, and stocky. Wears heavy armor. Excellent night vision, and somewhat exceptional daylight vision. Proficient in navigating mazes, and caves. This race is quite powerful, their stout size allows for their muscles to be bound tighter together, making for harder blows and increased endurance. However, what they have in power and endurance, they lack in speed and agility; as well, many of them do not have an affinity for magic, but make up for it in their ability to build things in half the time it would take another race. There is the extremely rare dwarves mage. Dragoniods: This race is a rarity in of itself; being picked off by the Minotaur, due to their mutual distrust of each other. Capable of gliding several seconds, but not capable of extended flight. While smart in terms of the environment and battle tactics, they are quite dense in other areas, and lack speed a bit. This is made up by their strength and defense, the latter of which doesn’t hold up to a Dwarf’s. They are proficient in Magic, but not nearly as much as a human, Beastkin: These have taken the place of the Minotaur race, to allow for more types of creatures. They are strong, and have many of the same basic advantages of animals, as well as losing some. There are many different sects, as some congregated based off what animal they are, and some live in a happy harmony, so to speak. They aren’t very magically inclined, most of their magic is based on self, and not so much as projecting magic. Prominent races include Minotaur, where one is a prominent member of the Apotheoses and Tengu, one of the Warlords, while the rest usually stick to themselves. Goblin: Goblins are very short creatures, who believe in no God, but hold to the spirituality behind Reincarnation. They believe that when they die, they’ll simply be born as something as based off their deeds in their past life [b]Gods[/b]: These are always NPC, and will only serve to bend the PCs in a certain direction. Unless a person prays to that God, specifically, they won’t see them if they show up. It is not necessary to believe in any God. Michael: The primary Human God; often appearing in a pristine set of armor. El’I: The God of the Surface Elves; brother to the merciless God, Lloth. His teachings lend towards the way of good magic and how it affects the world we live in. Elves pray to him for guidance of their magic and protection of their home. Lloth: The Black Goddess of the Drow. Most respect, fear, and love this Goddess, despite her tendency to be the harshest of the Gods. Abbathor: The strong God of the Dwarves. Little is known about him, as most records show him constantly hammering away at his anvil; attempting to build a weapon, or material that outstrips anything before it. Dwarves have said that his blessings come in the form of better buildings and strength, something they value greatly. Ouroboros: The God of the Dragonoids, and several snake-lizard-Dragon races in the world of Allaria. His true form is rarely seen, as it is often the form of the person he is appearing before. His mind state is psychotic at best. Anomandaris: This is the God of the Beastkin, often appearing as a Minotaur or a Lion. He resides with the rest of the Gods, and often has a very war-like attitude when it comes to the events of those below. Reincarnation: This would be the primary ‘God’ of the Godless race, the Goblins. They don’t believe in Gods, but to be represented, they were allowed to send one representative to reside with the rest. It often appears as a rotating set, from butterfly, to cat, to human, to butterfly. [/hider] [hider]Character Sheet Name: Age: Race: Human, Minotaur, something different? Class: Major and Minor Major: This is the class you were before you entered the Resistance. Not everyone was a solider in their past life, not everyone extensively studied magic. Some, however, were. Minor: This is your new class in the Resistance, which, perhaps, is not different from your former class. God: Appearance: Description and/or Picture Personality: Spirit Animal: A animal/creature representation of your spirit, a spiritual guide if you will. This allows for, rare, communication with your chosen God, if any. Equipment: Skills: Up to two. A major, and a minor. Magic: Strength: Weakness: Nothing that can’t be exploited, somewhat, readily. Like a rare flower in the middle of a desert that is, commonly, hidden beneath an impossibly cold ocean and is only available for five minutes every ten thousand years. Post Color: Mainly for me, but if you wanna use them for dialogue posts, you can. History: Post Sample: A previous or new post. Can be waived if I know what you can do.[/hider] [b][center]Character List:[/center][/b] [b][center]Color List:[/center][/b] [color=Violet]Eclava: Violet[/color] [color=Coral]Jean: Coral[/color] [color=Crimson]Falden: Crimson[/color] [color=Gray]Ivan: Gray[/color] [color=LightSalmon]Old Codger: Light Salmon[/color] [color=DarkKhaki]Tengu: Dark Khaki[/color] [color=Plum]Sheu: Plum[/color] [color=Green]| Ouroboros |: Green[/color] [color=SaddleBrown]/ Sargas /: SaddleBrown[/color] [color=Orange](Abbathor): Orange[/color] [color=Goldenrod]: Goldenrod[/color]