[@Dawnscroll] The last time I played Pathfinder that started at epic tier, I spent two solid weeks building...*deep breath*... a worm that walks, cthonic, advanced, elf Majus (Kensai) 20, attack of opportunity fiend that used wolf style, flamboyant arcana, greater trip, combat patrol, and a dwarven long-hammer. He has about 27 attacks of opportunity per round and just about anything provoked. His name was Giuseppe, the Pasta that Walks. He was the herald of the Flying Spaghetti Monster. He even had a helmet that made his worm body look like living, writhing, golden spaghetti. He was probably scarier than I could ever build Toun to be in Pathfinder. Granted, the build rules for Giuseppe were 'equivalent level 25 character, you can use just about anything.' That said, if it were at a less silly starting level than the gods in the bestiaries and we had enough players, it might be a fun aside. [@Scarifar] Pathfinder is a tabletop roleplaying game derived from D&D 3.5 except a tad less broken at face value. I've played and GMed it for a few years now. It's a lot of fun, but it's an easy to learn/hard to master set of rules.