[@Bishop]I don't know much about MMO's? You're saying that in a few days of grinding you can go from level 1 in runescape to level 100 in whatever skill let alone level? I spent literally weeks cutting down trees in that game for my main form of currency and when I quit I was barely level 86 out of 99 in that game. I haven't seen much of WoW either but I sincerely doubt that players can go that fast in that either. I played Runescape for over four years on one account. That character was level 98 when I quit some players were up to level 150-200 in that game. And saying you know more about a nonexistent MMO isn't exactly amazing evidence either. None of us can really say what levels the majority of characters were at in game the only info we know is 'that characters were easy to level'. Which in itself is a vague statement. Some people have more time than others. The no life players can probably get that high within weeks, or months if they try hard enough. As for the Tomb's quality as the greatest dungeon is arguable as well. It may very well be as the large amount of players were not able to conquer it but we have not seen, or heard of the other dungeons possibly made by the two guilds higher in rank than Nine's Own Goal. As it is I'm more or less considering dropping out at this point none of you guys are willing to listen to my opinion only throw it back in my face even to the point where I dropped the thing last page and you brought it back up. I'm not telling anyone they can't have higher level 100's I was arguing in the point that there was no level diversity among players and that all of us having that high a level character would lead us all to having overwhelming power as a single group leading to nothing but anti-climatic battles where none of us were presented with anything mildly fun unless the game was heavily stacked in our favor.