Abraham Clay of the Children of Atom [hider=My Hider]Name: Abraham Clay Birth Name: Joseph Elliot Age: Mid-to late forties Appearance: Abraham is a tall man with a somewhat slight build, his skin burned and browned from years under the hot wasteland sun. He has a short but full and thick black beard with a peppering of grey. He has roughly shoulder length hair that is usually kept tied up in a small ponytail or bun, like his beard it is streaked with grey. Sex: Male Skills: From his slaving days Abraham remains proficient in close quarters combat and in subduing an individual in a non-lethal way. Likewise Abraham is skilled with firearms, but prefers rifles and shotguns to pistols and submachine guns. Over time Abraham has grown as a leader and is able to draw upon natural charisma to endear those around to him. He is an experienced tracker and outdoorsmen, capable of surviving without many resources. Weapons & armor/clothing: Abraham keeps a shoulder holster with a .44 revolver under his left arm and a belt with a knife around his waist. Unlike other members of the Church, Abraham wear tall boots, with another knife in the right one. When going out for a time Abraham wears webbing, not unlike that worn by slavers and raiders. In the pouches are everything from water and rations to extra ammo and grenades. He covers theses weapons and webbing with the simple robes of a member of the Church. For weapons Abraham uses a radium rifle when in battle but keeps a double barrel shotgun for home defense and hunting. (Previous) Occupation(s): Slaver Faction: Church of Atom Backstory: Born and raised in the Capital Wasteland, Abraham was originally named Joseph Elliot. He was slaver working around the Capital Wasteland and the DC ruins under his boss Leroy Walker. Joseph’s slaving crew was assigned with hunting down escaped slaves with finding and eliminating the Temple of the Union and Hannibal Hamlin’s band of freedom fighters. Once found, a siege was enacted and upon the final assault Hamlin’s band was scattered and those that could not flee were either captured or killed. The slavers were allowed little celebration however, just before they were to head back to a safe house at the scrapyard, they were attacked. A gang of mutants from Germantown had been attracted by the noise and descended upon the slaver crew. The fighting was fierce but brief and the slavers were forced to split up and flee. Joseph fled with Silas and another slaver and took refuge at an old hermit’s shack near the scrapyard. They forced the old woman at gun point to take them in and hand over supplies. In process one slaver was killed and Silas wounded. Joseph took Silas with him though eventually left his fellow slaver as the man became dead weight. He dumped Silas near the Potomac with a pistol with one bullet before moving on. Wounded and weary himself Joseph learned them mutants had picked up his trail and were now hunting him. He sought shelter in the ruins of Springvale but was ambushed and captured by a band of raiders. They tortured and brutalized Joseph until he was bale to escape. He didn’t make it far and would have been found and killed or died of exposure had it not been for Silver, a junkie living in the ruins who took Joseph in. She made contact with Doc Church in Megaton who agreed to patch Joseph up. Once in his care, Church recognized Joseph from his time with slavers and though he still helped him, made him swear not to reveal the truth. Wounded and seeking to not be killed in his weakened state Joseph feigned amnesia and sought to create a new identity. His rehabilitation lasted months and the only ones willing to care for him during that time was the congregation of the Children of Atom. Eventually he grew to understand and support the faith and once he was fully healed became an acolyte for the Church. Joseph assumed the named Abraham Clay and spoke of how he was ‘reborn’ as a true child and servant of Atom. He served in the Capital Wasteland doing humanitarian work and spreading the faith. Eventually going away to work in the Commonwealth and it is there that Abraham now finds himself. Having assumed unofficial command over the Crater House congregation.[/hider] Louis Pacion of County Crossing [hider=My Hider] Name: Louis Pacion Age: Appears to be in his mid-thirties Race: Human Sex: Male Skills & Traits: Though somewhat short, Louis is a sprinter and can out run most others in short distances. Though not particularly skilled at fighting, Louis is armed and has a strong will to live. He has connections within the various caravans and settlements in the Commonwealth, due to his business with them. Louis is a known to be a gambler, his skill and integrity ranging greatly depending on who one asks. Appearance: Louis is a rather unremarkable man, somewhat short with medium length bedraggled brown hair. He has a small nose that has been broken and reset and plain brown eyes. He keeps a little bit of facial hair, but nothing substantial. Weapons & armor/clothing: Louis wears the ragged clothing of an average wasteland wanderer, having only a few items such as old biker goggles, a stained scarf and a leather flight cap as protection from the elements. He carries a cheap, pre-war Chinese-made Mauser pistol stuffed into the waistband of his pants. A butcher’s knife, wrapped in a homemade sheath is hidden on his left pants leg. (Previous) Occupation(s): Caravan hand, scavenger, caravan guard, informant. Faction: None Backstory: Louis is known to have come from the Capital Wasteland. He says he was a caravanner and had a family until they were attacked by raiders. Louis’ wife and son killed and himself left for dead. Afterwards he struck north, seeking to put distance between him and his past. Louis has lived in Diamond City and worked in maintenance of the wall. He settled in Quincy for a time, eventually being driven out when the Gunners attacked. Since then Louis has drifted from settlement to hamlet, swapping work and information for sustenance and shelter. Recently he has found work under Kessler, running information to the caravanners passing through County Crossing and heading to Bunker Hill or Diamond City. [/hider] Judge Zeller - Raider Boss of Zeller's Army [hider=My Hider] Name: Zeller Known Alias’: ‘Judge’, ‘Prosecutor’, Age: Assumed to be mid to late thirties. Race: Human Sex: Male Skills: Zeller is considered highly dangerous and is always armed. He rules his gang through brutally effective leadership and a never-ending campaign of hazing and indoctrination. Appearance: Zeller is an intimidating man, both tall and strong. He is described as having balding black hair and a thick handlebar mustache. Weapons & armor/clothing: Zeller is often seen in his custom armor, a mix of metal pieces and a duster-robe like clothing underneath. His weapons of choice are his sledgehammer, the ‘Gavel’ and an R91 assault rifle. Faction: Leader of the raider gang known as ‘Zeller’s Army’ Backstory: Zeller’s life before his rise to power and infamy in the raider underworld is largely unknown. There are rumors and speculation he was a former mercenary, maybe Talon Company, Gunners or even Rangers. Others say he comes from a blasted hell-hole in the West where the ground opens up and the wind tears your flesh away. Weirder still are the claims that he is former Brotherhood or a rogue synth. Whatever his background Zeller rose to prominence sometime before the Brotherhood-Institute war. Using the chaos and confusion of the war Zeller expanded his slaving and raiding territory, absorbing most of East Boston, striking deals with the Triggermen at Easy City Downs and running skirmish battles with the mutants holed up in Fort Strong.[/hider]