[quote=@KOgaming] I remember having a template for cards and literally no one followed it. ;_; [Hider=Appearance][img]http://i.imgur.com/wHjMypv.jpg[/img][/hider] Name: Emily M. Thunderchild Age: 14 (Presumeably) Personality: Though she had not seen civilization for years, Emily still acts somewhat posh. She is capable of delaying gratification and shrugging off certain inconveniences, especially since school life was a great improvement, however still prefers things be as comfortable as they can be. Having eaten nothing but seafood for years, Emily greatly appreciates a good steak, chicken, or even some salad. Emily has a very distinct accent. Due to feelings of separation from her father, Emily seems much more trusting of women. She is indifferent on men her own age or younger and somewhat wary of men who are older except teachers who she often seems to seek guidance from for not really having a father figure. From her mentorship, Emily's style is very go-with-the-flow. She will take what her deck gives her in her opening hand, attempting to make it work, regardless of her opponent's open. Her mentor might use the phrase "be water", though Emily does not particularly think this way, carrying strong monsters in both her main deck and extra deck with powerful effects that shift the game in her favor. Bio: Emily is an only child to a Commodore of the British Royal Navy and descends from a long line of British Royal Navy officers. Consequently, she had descended from a long line of master duelists on both sides of her family. When she was younger, Emily trained with her father on the ship he commanded, practicing both balance and ritual summoning using her father's ace monster: Fortress Whale. Though he wished for his daughter to live happily, he often left her alone with her mother, especially when he went off on deployments, which were months long that he would be away from home, preferring the excitement over his own home and family. One day, the Commodore returned home to see that Emily had learned Synchro summoning from one of her teachers. Emily's father, being an avid Ritual Summoner despised Synchro Summoning, feeling them to be an inferior version of Ritual Monsters, limited in that they had to come out of the extra deck. There was a large dispute between the two, ending with Emily leaving home. Ironically, she left aboard a ship in which she had stowed away, until a storm had taken the ship, the vessel sinking, and Emily nearly dying, had she not been rescued by a certain man- a certain fisher man. He raised Emily for four years before reaching land, teaching her the ways of the ocean as well as other summoning methods. When they finally reached a shore, Emily was allowed to go, though thanked her savior. Preferred Summoning Methods: Synchro Optional courses: Extra Deck Methods, Pendulum Summoning, Link Summoning (if that can be a thing) [hider=Deck: Royal Navy]Main 1x Fortress Whale 1x Superancient Deepsea King Coelecanth 3x Stronghold Whale 2x The Legendary Fisherman II 3x Warrior of Atlantis 3x Royal Swamp Eel 3x White Stingray 3x Double Fin Shark 2x Silent Angler 1x Fishborg Archer 2x Fishborg Launcher 1x Instant Fusion 1x Fortress Whale's Oath 1x Moray of Greed 1x Foolish Burial Goods 1x Polymerization 1x Pre-Preparation of Rites 1x Terraforming 1x Rage of Kairyu-Shin 1x Foolish Burial 3x A Legendary Ocean 2x Sea Stealth Attack 2x Call of the Haunted ED 1x Sea Monster of Theseus 1x Man-eating Black Shark 1x Rare Fish 1x White Aura Whale 1x White Aura Dolphin 1x Snowdust Giant 1x Abyss Dweller 1x Shark Caesar 1x Submersible Carrier Aero Shark 3x Mastar Boy[/hider] Other: Relinkuriboh [/quote] Okay I like the character but I am afraid I am gonna have to tell you to change the deck up for two reasons. Reason number 1: This is a pre link rp, I believe I did say at one point but I don't think you caught the notice, therefore any mention of links or link monsters is unfortunately going to have to be removed. Reason number 2: Her deck appears to have alot of three ofs as well as a effectively equipped extra. The presence of the fusions and the xyz monsters can be seen as unnecessary in this regard as it is referred to nowhere, that she practices either. I'll allow you to keep one but not both. (though in both regards, Sea monster of thesues will likely have to be removed for now, but you can get him later) To summarise this tone down your three-ofs to majority two ofs and only one to two 3 ofs and scale down the extra.