[quote=@KOgaming] tfw we're already in Link format but every player you know IRL who's not a fat neckbeard is still stuck in Synchro era. Synchros are still good by the way. Links don't actually slow the game down, they're just another mechanic to work around, especially with some of the link cards that are out. Having Scapegoat/scapeghost is pretty much instant Firewall Dragon. Also my sheet's edited. It's not like Mastar Boy was integral to my character's design or anything. Name: Star Girl Attribute: WATER Aqua-type Synchro Level: 7 Effect: 1 tuner WATER monster + 1 non-tuner monster Water monsters on your side of the field gain 500 ATK. Fire monsters lose 400 ATK. If this Synchro Summoned card removed from the field by battle or your opponent's card effect, you can target up to 5 cards in your GY (min. 4): Shuffle those targets back into the deck, then look at the top card of your deck and add it to your hand. ATK/DEF: 2500/2100 Name: Bass King Shark Attribute: WATER Fish-type Synchro Tuner Level: 5 Effect: 1 tuner monster + 1 non-tuner WATER monster During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Bass King Shark(s)" once per turn. A monster Synchro Summoned with this card as Synchro Material gains this effect: If this card is Synchro Summoned, neither can Summon monsters except WATER monsters until the End Phase of your next turn. ATK/DEF: 2000/2000 [/quote] Star girl is denied, Purely because she is unnecessary for water attribute to function while also restocking alot of fuel. Secondly, Bass Shark can exist for accel synchro's however, the secondary effect that negates Summons is a little potent, I would suggest a nerf of that card in some manner.