[hider= ][table][row][cell]Class[/cell][cell]Hunter[/cell][cell]Contract[/cell][/row] [row][cell][h1][b][i]F[/i][/b][/h1][/cell][cell]N/A.[/cell][cell]A rating only given to contracts, the 'F' designation is typically used to describe a job of minimal difficulty. Generally, contracts of this nature are exceptionally minor, including investigations of minor disturbances, or body guard duty that has the lowest chance of anything happening. Practically all F class jobs do not offer pay, and those that do offer minimal pay.[/cell][/row] [row][cell][h1][b][i]E[/i][/b][/h1][/cell][cell]The lowest rating that can be assigned to a Hunter, this designation is given to those with essentially no exceptional skills or abilities. Individuals of this rating typically posses very weak, or no magic at all, with the latter being more common. Additionally, these individuals typically have no martial experience or significant skill in the use of firearms. The lowest common denominator, Hunters of this rating are not common in the least and typically include individuals of average human physicality, possessing no magic, and negligible skills of any kind.[/cell][cell]Contracts of this rating tend to be minor low impact, low threat reconnaisance—such as scouting out a non-threatening area for a future operation. Occasionally paranoid people with far too much money will hire a hunter as a bodyguard. Such a contract—provided their paranoia is unlikely to be justified—would be a good example of your typical contract of this rating. Pay for these jobs is typically below $100.[/cell][/row] [row][cell][h1][b][i]D[/i][/b][/h1][/cell][cell]Hunters of this designation, while typically unknown, have a measure of experience and expertise—most likely in one rather limited field. These individuals are often physically fit and/or somewhat skilled with magic. It is not uncommon to see individuals with some small measure of experience with firearms. However, it is never all of the above.[/cell][cell]Minor Contracts that involve a small amount of expertise, typically only in one area. These contracts, if they involve any danger, are typically very easily handled even by hunters of this same designation. Possible contracts include scoping out an area with a low threat level, such as a ghetto or slum; a stake out; or dealing with a very minor creature of licentia barely capable of defending itself or equivalent to a moderately sized wild animal such as a crocodile or cougar. Most contracts of this rating stay within a $100-250 range when it comes to pay.[/cell][/row] [row][cell][h1][b][i]C[/i][/b][/h1][/cell][cell]The average class rating of most Hunters in IHO and the average rating of most new entrants, this designation typically describes individuals with at least enough combat experience to hold their own against a novice mage, average martial artist, or in a gunfight involving less than 4 people. These Hunters typically either have minor magics, considerable weapons technology, or an enhanced physical form. Conversely they may dabble in all of the above, but only minorly. Those of the C class are most often the individuals being tasked with contracts, but are not individually that famous with some exceptions due to the sheer number of them.[/cell][cell]The second most common sort rating for contracts, these often include beings with some measure of magical ability and who normal civilians or those below this rank would be incapable of dealing with. Such contracts often involve scoping out moderately dangerous locations, such as small licenti or monster nests or perhaps radioactive zones. They include semi-rare item acquisition, escort missions, and a few body guard contracts here and there for those who are themselves the targets of violence or dangerous trickery. Jobs of this rating often pay $300-700 on average.[/cell][/row] [row][cell][h1][b][i]B[/i][/b][/h1][/cell][cell]The third most common class of Hunter, those of this designation are experienced in two of the three ways of combat—Martial, Magical, and Technological—but have not mastered them fully. They are often experts in their field of choice and are sent out to deal with monster infestations, dangerous artifacts, and to Hunt down those that prey on the innocent and/or unwary. Individuals of this rating are often somewhat well known in the regions they frequent most, but are more often the sort who have names or titles that you do not remember, despite you knowing who someone is talking about.[/cell][cell]The most common contract rating, such contracts often include the hunting of more dangerous licentia and the rare magical beast. Individuals can be expected to enter zones containing multiple lesser hostile entities, animals, or magical phenomena. They can be expected to infiltrate locations of medium security such as prisons, and they are sometimes tasked to search for certain classes of magical artifacts which are not rare, but not common either. Contracts of this class, on average, pay $800-1700.[/cell][/row] [row][cell][h1][b][i]A[/i][/b][/h1][/cell][cell]Containing the best of the best, most Hunters do not progress past this rating, yet despite this it is the second most common class. These individuals are drastically more experienced, infamous, and powerful than those of B class. They are capable of combating multiple experienced magi, or a single grandmaster mage. They are martially adept or highly trained with firearms and/or other magical weaponry. These individuals are typically very knowledgeable and they are common knowledge in most parts of the world, you probably know their titles, if not their names. These individuals are exceptional.[/cell][cell]Contracts of this class are difficult and exceptionally dangerous. Only individuals of a high caliber, meaning some B class Hunters, and most A class, are allowed to take them. These involve rare artifacts capable of causing severe damage to an entire region, beings capable of devastating towns or cities—if given time or left to their own devices. It even includes missions that would take a Hunter outside of Medius though these are less common. These contracts often pay above $3500[/cell][/row] [row][cell][h1][b][i]S[/i][/b][/h1][/cell][cell]Where A class Hunters are infamous in their own right, it is those of S rank and beyond that truly [i]everyone[/i] has heard of. When their names come up people pay attention, politicians make calls, and people make their jobs as easy as possible. These are people a cut above the rest. They are those who have been recognized by those of the SS class, who themselves were chosen by IHO's mysterious and enigmatic leader. Individuals of this rating are capable of handling three or four grandmaster magi, they are people with training in all three forms of combat, and they are those with access to a greater pool of resources than every hunter beneath them. These hunters, in most cases, have worked for the organization for over 30 years and, as proof of their dedication, are awarded this rank, which affords them access to the usually restricted second and third floors of IHO Regional Headquarters. There are less than 12 individuals of this rank at this time.[/cell][cell]While no contract designations exist beyond S class, contracts of this rank are essentially shared among the top three ranks of IHO, though some A rank individuals, or groups of A class Hunters, may be assigned contracts of this difficulty level. In essence, S class contracts involve threats that have the potential to do meaningful damage to cities or large towns or anything that goes beyond such a level. An individual who submits a S class contract may—through the inclusion of certain details—request that a Hunter of S class rating or above take the job rather than someone else. Additionally, jobs of this threat level typically pay around 1.5 million or more depending on the Hunter(s) who take it and the resulting difficulty of the assigned tasks. More often than not, S class contracts are given to IHO by large businesses, organizations, or governments—though occasionally the exorbitantly rich.[/cell][/row] [row][cell][h1][b][i]SS[/i][/b][/h1][/cell][cell]Individuals capable of almost unimaginable feats, Hunters of this class are chosen by the leader of IHO himself and are very few in number. In fact, it is said that there are less than 10 at current time. The identity of these Hunters is typically unknown, though their aliases are known worldwide by practically anyone who matters—and many on the lower rungs of society as well due to the magnitude of their work. Should one of these illusive individuals be assigned to a contract, you better hope that it wasn't to deal with you.[/cell][cell]See S Class.[/cell][/row] [row][cell][h1][b][i]SSS[/i][/b][/h1][/cell][cell]Individuals who have risen through the ranks and reached the highest position in IHO's ranks, these Hunters are almost never seen active on contracts out in the world. Their aliases or names—to those few who might know them—elicit shivers and despite them not being recognized by their appearance or the like by the common folk, these are the sort of people that bedtime stories are told about—not that anyone knows those stories are about them. These individuals take their orders directly from IHO's elusive leader, and it is said that the leader of IHO is among their very small number. After all, there are only four people of this rank...or at least only four who are part of the organization.[/cell][cell]See S Class.[/cell][/row][/table][/hider]