The Ghost fell back to his right, Enyo just moving fast enough to put his Rifle's stock down and using it as a makeshift cane. Sadly he wasn't quick enough to shield his left side from receiving some trivial damage. Multiple flashes on his HUD began to appear. Each warning overlapping the other tab, finally showing his Mech had suffered damage. Dropping his overall Hull integrity to 90%. His radar sparked up a Red Bulb to signal the Enemy Mech, followed up by information about the enemy. It wasn't a Normally fielded War Mech, so it designation was set as "Mark 1 Junker". With it's weapon systems displayed on the small silhouette created on visual confirmations. The Enemy Mech was huge. Inexperienced Pilots would probably find this as a disadvantage, but to the Ghost it was just as bigger target. While it had the element of surprise, it didn't really help it much. The Ghost pushed itself up and began to strafe to the right flank of the Junker. With it's Rifle wasn't trained on the enemy, his shoulder mounted weapon's didn't need to be. The COW launcher pushed out it's missile, crashing through a pile of wreckage and taking a wide curve with it's wire assistance. Heading straight for the packed Weapon group on the Junker's right side. The ghost continued to moved, it's Camo reactivating to mask it's silhouette. Moving at full speed for some sort of cover. Ghost kept it's Torso's frontal armor trained on the Mech to absorb the brunt of any other attack. Only one word replied to the Junker's Gunfire: [h3][b][color=f26522]Catch![/color][/b][/h3] [hr] -1 COW Missile