Name: Geu’rach Koh Ve’tame [i](Gee-you’rack Koh Vee’tah-may)[/i] AKA: (Nickname pending) Age: 378 Race: Auval’kotor [i](Uh-val’kohtor)[/i] [hider=Addition Race details:]The Auvul’kotor are quite simply hunters, indoctrinated by a warrior ethos and a drive for glory through combat. The species originates from the planet of Auvul’kavatas [i](Uh-val’kah-vah-tass)[/i], a large world brimming with massive rainforests where some of the sturdier flora canopies can reach a few kilometers into the sky. Because of the trees’ such thick and high-scaling bodies, the forest floor is typically engulfed by shade during the daylight hours while becoming pitch-black at night. However, some of the planet’s biomes exhibit bioluminescence foliage which make travel through those regions much safer. While seeming exotic and elegant, Auvul’kavatas has many, many thorns. The planet’s wildlife, like its many “smaller” flora, are quite dangerous as Auvul’kavatas hosts a surprising number of different predator species, more so than the herbivores that thrive off the planet’s plentiful vegetation. Of course, the handful of herbivore species that exist presently aren’t any less nicer than those that try to hunt them. Due to their sturdiness, size, and biological countermeasures, it’s not surprising that other carnivores would willingly hunt other predators for food while only the most fearsome and capable of them can takedown the troublesome prey. Before eventually discovering space-travel themselves, the Auval’kotor constructed many of their homes within the high-reaching canopies in order to escape the attention of the dangers below, where all the important natural resources lied buried beneath. The Auvul’kotor hunter and warriors first came into being to help clear out the ground of those dangerous fauna and flora. The task was often deadly and from an earlier point in time, casualties were normal but through each new territorial conquest, the Auvul’kotor civilization expanded and advanced to the point where the species could safely walk on the planet’s surface, at least in those conquered and domesticated regions. Auvul’kotor have a long reaching live span usually averaging at 600 years. Given their natural evolution with their world, the Auvul’kotor have an incredible sense of smell and excellent night vision. While they do have four eyes, they still have to tilt or turn their heads to see directly ahead of them as their sight cones don't fully cover the front of their face. Recent visual displays assisted by sensors have corrected this problem on the field. The Auvul’kotor are a spiritual and religious people but their beliefs often conflict with each other from time to time which usually leads into ongoing debates within some conservative and liberal groups. One of the earliest beliefs or spiritual understandings defines that their physical being, or with that of any living thing, is essentially a vessel that nurtures their developing life essence like a cocoon. Their souls, after death, hatches from their former body and begin a brief journey of transcendence as it becomes one with the higher realm of the universe. This is where these earlier conflictions come up. The original understanding describes the individual’s soul or life energy during this process as shedding its experiences that eventually fall back into the material realm where they reincarnate into a new lifeform. This has led to a more respectable view of nature as well has honoring the deceased. The other more religious understanding however is somewhat similar though adds more novelty to the process. This higher realm of the universe interpretation would be better illustrated how ancient humans depicted Valhalla. Those deceased, whatever the circumstances may have been, are granted entry to the realm of Sho’kath Don’domtei [i](Show’kath Done’dom-tee)[/i] where they exist corporeal and eternal. However, those proven in battle are granted the highest honors and privileges within the realm, most of all, hunting the greatest of anomalous entities of the void. While fascinating, some argue that this belief was developed out of necessity to inspire those despaired by the horrors they face during the rise of the ancient hunters. In the duration of four millennia, the Auvul’kotor would have erected several massive orbital elevators in the center of their largest cities. Mass accelerators are typically used for fast transportation up and down the elevators. These elevators are the primary method for the Auvul’kotor in reaching planet’s orbit and accessing the long reaching space docks, in addition as the planet’s bulwark against external threats. While identified as a Stratocracy, the Auvul’kotor are not a massive military power, at least when compared species such the Tu’Veeri, one of a few races the Auvul’kotor would show open respect for. If anything, the chosen style of government mainly reflects their likeness and admiration towards strength and might and cunning, traits that are highly sought after. Still, their military is fairly sizable, formed mainly from aspirants who’ve proved themselves on the planet’s wild surface and participated in untold months of combat simulations. Initiation tests are often used to sort personnel out into different fields based on the skill sets and aptitude such as engineers, ship crew, and ground troops. While ultimately falling under the Committee’s jurisdiction was the proper choice for the species, some however feel that the Auvul’kotor race should be independent, separate from any governing law other than their own. Such ambitions have led many to become mercenaries and unfortunately space pirates, much to the dismay of the more disciplined soldiers and other personnel. Small flotillas comprised of multiple warships and hundreds of troops are often sent out to patrol allied sector space and, when present, hunting down outlaws and pirates. [/hider] Appearance: Resembling other Auval’kotor member species, Geu’rach is saurian in appearance and bipedal, traversing most environments with a digitigrade anatomy, almost tip-toeing on four toes on each foot. He stands at 220cm (roughly 7.2 feet) in height. As per Auval’kotor warrior conditioning, he is well toned in terms of muscle and endurance though Geu’rach would not likely win many races. Geu’rach possess four eyes and grey and tan scale complexions. He also bears reptilian-like feathers protruding from the frontal apex of his head, check bones, and the medial epicondyle of his forearms. Faction: Marauder, Mercenary Role in Team: Heavy Weapons/Assault Bio: For a good portion of his life time, Geu’rach Koh Ve’tame had served aboard three different flotillas, usually patrolling Auval’kotor-owned space. The position was certainly a boring one, necessary, but boring. Being Auval’kotor, sitting idly was never much appreciated. Being actually shot at perhaps the only real thing one could literally look forward to. In fact, the idea of having the entire flotilla bearing its main armament on a single smuggler vessel was considered amusing though completely unnecessary. It was unfortunate their sector was hardly ever active with illegal or hostile activity. Eventually as fate would have it, his recent task force would have then stumbled upon a pirate fleet attempting to maneuver through the shadow of Lorn III’s moon and then slingshot out of the system afterwards. Men and women nearly cheered in anticipation. Weeks of additional simulations were about to pay off now they had something legal to fire upon. However, with all the task’s force’s bravado, it turned out the coming battle was not as simple as what was originally suspected. The initial space battle proved difficult as was expected. Ballistics, pulse, and plasma fire being exchanged for a good two hours leaving the pirate fleet nearly devastated with the Auval’kotor task force only suffering minimal losses. It wasn’t long however until it was found out that the moon itself was actually a base of operations for the pirates. Senor specials had apparently picked up hostile ground teams looting the wreckage of ships that had crashed on to the large satellite. An orbital bombardment was initial considered before being understandably rejected; where was the honor of stamping out such helpless pirates when a ground war was such a more appealing option? It was perhaps after three intense weeks of fighting did Geu’rach believe, for once, that the initial option could have actually been the most practical to start with. The pirates were surprisingly well dug in and fortified, taking perhaps a couple of days just to break down the entrance and storm into the underground fortress. Apparently, the assault was quickly held up once more until a week later. Casualties were beginning to grow steadily until a second another flotilla was sent in to replenish their dwindling numbers. Eventually the fortress fell after an additional eight days of heavy fighting. While they were in the end victorious, the costs for victory were much steeper than originally believed. Later on, forensic and military analysts, in addition with reports from field, confirmed the pirates were utilizing not only professional tactics but also high-quality grade gear and equipment as well. Someone was arming no-good thieves and scoundrels and this was a fact Geu’rach, and many others, were none too pleased by after losing the majority of his squad during the assaults. However instead of hunting down whomever orchestrated this complex installation of death, his flotilla instead remained on scene to recuperate still. While this was understandable, it turned out that his or any heavily armed Auval’kotor flotilla was not authorized to traverse outside their own space without violating the borders of other races or the Committee. Geu’rach, more or less, was beyond furious, being denied his rightful vengeance. A few years later, Geu’rach finally retired from the mobile Auval’kotor flotillas and signed on to be a mercenary, only to intentionally find his way into the [i]Monroe[/i], driven by a personal agenda. Personality: Geu’rach loves a good fight, even though said fight might even be his last. To him, it’s a thrill of the moment, especially when there is glory to be had at the very end. Because of this demeanor, he is naturally courageous and would willing jump into the line of fire though probably not for the right reasons. Regardless, he can be very friendly and likes the idea of forming a comradery with others. Up until recently however, Geu’rach has become somewhat hesitant in allowing those to help him or take risks he would rather take upon himself as if it is some sort of responsibility he must undertake. Communication-wise, Geu’rach is not too well versed in the galaxy’s basic speak lingo and often will take sayings or metaphors seriously while speaking bluntly, usually without a filter. Weapon(s): Thomu Felma – While in the hands of a smaller biped, this weapon resembles something akin to a heavy repeating weapon but given Geu’rach’s size, its practically standard issue. The Thomu Felma can lay down a tremendous barrage of super-heated energy particles, ripping through anything soft or lightly armored. The Thomu Felma can also covert in to a two-handed close-quarters weapon with the energy core redirecting resources into activating its deadly heat blade, capable of cutting in to any fortifications or material. Rugok – Similar in functionality to the Thomu Felma’s CQC mode though at a lesser scale, the Auval’kotor Rogok is essentially a one/two-handed axe. Family/Relationship: Has an older brother ranked in a very high position of the Auval’kotor military and even holds an ambassadorial office within the Spire. His brother was the one responsible in helping him claim a position on the Monroe. As communications with Auvul’kavatas being limited, his older sibling is his best method of learning the latest news of his homeworld and briefly relaying messages to other relatives. Other: - Has the voice of [url=https://youtu.be/hBOrxRsWh7s]Atriox[/url]. - [u][i][b]Hates[/b][/i][/u] the smell of perfume. - Thinks smaller mammals (usually pets) would be edible.